This idea is about making the Fights in the game more interesting, fun and a Bit more strategic.
- Bullets can go through objects, walls, doors and vests depending on the Material. There should be 2 kinds of Materials and Bullet proof vests.
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Material Kind: Able to shoot through it. (Wood, fabric, etc)
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Material Kind: Unable to shoot through it.
(Stone, Metal, etc) -
Bullet Proof Vests: The Vests should have 3 classes, just like the weapons. Light, middle, Heavy. Depending on the class, it reduces the players speed and incoming bullet damage (50% damage reduction, if the bullet is coming from a appropriate weapon class. Same for all vests.
Speed reduction: Light (15%), Middle (25%) Heavy (45%)
There should be 3 classes:
Light weapons (able to shoot through walls and objects made out of the 1. Material kind. All kinds of Vests reduce the incoming damage)
Middle Weapons (Can shoot through the same Materials like the light weapons, but the light Vests arent able to reduce the incoming damage)
Heavy Weapons (Can shoot through every Kind of material, but only the heavy vests are able to reduce the incoming damage)
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