#Environmental Weapons

5 messages · Page 1 of 1 (latest)

quick shoal
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Interactable items within rooms that can cause damage to enemies. Below are a few examples for rooms for a home scenario.

Kitchen: Pots, pans, knives, bottles in the fridge, the fridge door, plates, forks.

Dining room: Dining chairs, plates, forks, knives.

Living room: Lamps, books, pillows, picture frames.

Office: Monitors, keyboard, books, letter opener, picture frames, lamps.

Garage: tools, power tools, spare bits of wood.

Bathroom: soap bottles, toilet lid and water tank lid.

Soft items like pillows and soap bottles wouldn't kill but would stun the enemy enough to either reload or deliver a punch or stab.

I know the physics could get tricky with all of the loose objects sitting around to bump into and I know nothing of game development but would it be possible to make the objects static until a player grabs the item to save resources?

lone isle
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So props

quick shoal
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Yeah. Props you can interact with not just static props that are there for show.

rocky peak
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Damaging props

static idol
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This would be awesome cause my favorite thing to do in blade and sorcery is to thundercunt vases at people’s heads and hit them with chairs