Dear New State Mobile Development Team,
I’d like to share my concept anti-cheat solution that could help strengthen your existing systems, this code is not the best, but I believe you will make it better.
Key Issues & Proposed Solutions
-
Memory Editing (HP, Ammo, Speed Hacks)
- Solution: Server-side validation + memory integrity checks.
- [C# Example]
public class MovementValidator
{
private Vector3 lastPosition;
private float maxSpeed = 10f; // Max allowed movement speed
public bool IsMovementValid(Vector3 newPosition, float deltaTime)
{
float distance = Vector3.Distance(lastPosition, newPosition);
float speed = distance / deltaTime;if (speed > maxSpeed) { Console.WriteLine($"[!] Speed hack detected: {speed} m/s"); return false; } lastPosition = newPosition; return true;}
} -
Aimbot & No-Recoil Cheats
- Solution: Behavioral analysis (unnatural aim speed/recoil patterns).
- [C# Example]
public class AimbotDetector
{
private float lastAngle;
private float maxHumanTurnSpeed = 90f; // Degrees per second
public bool IsAimbotting(float newAngle, float deltaTime)
{
float angleChange = Math.Abs(newAngle - lastAngle);
float turnSpeed = angleChange / deltaTime;if (turnSpeed > maxHumanTurnSpeed) { Console.WriteLine("[!] Aimbot detected!"); return true; } lastAngle = newAngle; return false;}
}
public class RecoilAnalyzer
{
private float expectedRecoil = 0.5f; // Expected recoil per shot
public bool HasNoRecoil(float actualRecoil)
{
if (actualRecoil < expectedRecoil * 0.2f) // Too little recoil
{
Console.WriteLine("[!] No-recoil cheat detected!");
return true;
}
return false;
}
}
-
Process-Based Cheats (Cheat Engine, GameGuardian)
- Solution: Detect and block known cheat tools.
- [C# Example]
// Detects Cheat Engine and similar tools
public static bool IsCheatToolRunning()
{
string[] cheatProcesses = { "cheatengine", "gg", "wpepro" };
foreach (var process in Process.GetProcesses())
{
if (cheatProcesses.Any(cheat => process.ProcessName.ToLower().Contains(cheat)))
{
Log($"[ANTICHEAT] Blocked: {process.ProcessName}");
return true;
}
}
return false;
}
-
File Tampering (Wallhacks, Model Mods)
- Solution: SHA-256 file integrity checks.
- [C# Example]
using System.Security.Cryptography;
public static bool VerifyFileHash(string filePath, string expectedHash)
{
using (SHA256 sha256 = SHA256.Create())
{
byte[] fileBytes = File.ReadAllBytes(filePath);
byte[] hashBytes = sha256.ComputeHash(fileBytes);
string actualHash = BitConverter.ToString(hashBytes).Replace("-", "").ToLower();
if (actualHash != expectedHash.ToLower())
{
Console.WriteLine("[!] Game file modified: " + filePath);
return false;
}
}
return true;
}
// Example usage:
// VerifyFileHash("weapons.dat", "a1b2c3...");