#🌱│gardening
1 messages · Page 15 of 1
One more question.. does fertiliser give you more ? I been putting some quality up fertiliser on as that’s all I know what to make, but I can’t really see what it’s doing as where it says to examine the plots it doesn’t work for some reason so I don’t know what’s going on with them
there are several fertilizers
one to get star quality
one the get 50% more quantity
one to speed up growth
one to block weeds
You can put a whole stack of fert on the same plot and the plant will use one on every growth tick (at 6am). You can't have more than one type of fert on a plant but you can also use buffs given by neighbouring plants
It's more important to plan your garden to get the boosts you want than use fert if still needed.
https://palia-garden-planner.vercel.app/
This is going to help loads ! Thank you ! Are the boosts a guarantee planting like that or just a % chance ?
a guarantee (except for a few bugs like the growth boost sometimes messing up the harvest one)
You can find plenty of layouts and a few guides here (check the pinned messages), but it's fun to plan your own layout to fit your needs
This is going to help a lot thank you ! Finally all planed up now so I hopefully don’t need to water 🤞🏼🤣 be nice to wake up and then to be ready for harvest
The garden only grows for one tick when offline though
Dammit 🤣 worth a try..
but your crafters (seeders and such) will continue to work, so make sure before you're done for the day, to make sure they are full before you log out
Yeah I try stock them all up before I go sleep, specially the worm farm taking a hour for 1 🙃🤣
Is the not being able to examine the plots a common bug for people and is there a fix ? It works when I’m on the switch but on pc just won’t do anything
how low is the drop rate for tree seeds?
not that low, but they only drop from medium and large trees
I really hope that people visiting don’t want to help by watering the trees. I appreciate them wanting to help by watering my crops but I’m landscaping now and some trees I don’t want to grow.
i believe that only editors can water your trees, not random people
Thank goodness. I happened to get a few that look just like Christmas trees, and don’t want them any bigger, lol
i just wish they would fix(?) who is allowed on your plot
I’ve had a few visit and it does feel weird
Even though they are just watering my garden
I know and I wish you could lock it while cooking. My son and I were cooking for a quest and someone came and did one thing and ran off, throwing the whole recipe off and ruined
At least chop a few onions! 🤣
We were making the cake and she did something we already did
but when the settings says "Friends" that should just be the people in my friend list, people i trust to be on my plot, people who tell me that they are going to come over. Neighbors allows anybody on the server to come over, and they can sometimes be a bit creepy, especially when you aren't expecting them to be somewhere on your plot
Nope it ruined the whole thing
I had my trash/storage open, semi afk and tossing junk out, when suddenly I get a popup that I got grilled mushroom. I was like what?, closed the menus and some rando had showed up and grabbed my mushrooms off the grill. I immediately kicked them and changed settings
that's why i closed mine, found something ruined in the oven once and i hadn't been cooking, at least not cooking with the oven
but we are in the garden channel, and this convo is better off in other channels
what the game calls friends is mainly just names on a meaningless list - it is really sad, how far society has come, that people have no feeling for what a friend actually is, nowadays they add just like anybody sending a request without to even talk to them, this is not even an acquaintance - so closing the plot is best and eventually white list those, you really know, all the others are no friends at all.
hmm. I have a tree that is either growing slowly or not at all. was surely planted the same time or before others and it's a stage behind
yeah, it is a new system and a little buggy still - happens with flowers as well, that one or the other is missing the tick and not showing a watering prompt. I planted a juniper tree again, which had 4 missing ticks in a row before it continued growing again - give it time, s6 will exventually fix it.
technically you can turn a 12g seed into a 30g mature tree. profits! anyone who does this is craycray tho lol
does anyone have a blueberry layout with 100% water retain and weed prevention?
made this real quick
Is there a guide on how to make the different fertilisers in the worm farm ? 🤔
ty ty
go to #💬│palia-general and check the pins, first pin has some guides, fert included
Nice ! Thank you 🙏
if you care about the weed/water crops touching, this is also possible
there might be something better, this was just a quick layout
also a 12 blueberry, but with water and harvest (could change crops around for different boosts) but this also leaves a full weed plot
and every other blueberry bush replaced by spicy peppers and you have quality boost as well and speed boost on the peppers.
What do weeds do other than be a thing you need to pick before you can harvest the plant? Do they consume fertiliser or something as well?
they stop growth
ahh okay. That's not too bad if you aren't using water retaining
if you have less than 9 weeds on your 81 slots, when a crop grows a stage it has a chance to also get a weed. if left with a weed on, any crop affected (1 weed can stop the 3x3 apple) will not advance a stage during the next growth cycle. a lot of people choose to have all 9 weeds on one plot, or at least left on crops that aren't harvested
pretty sure they said already dirt is planned for removal due to feedback
but feel free to also send the feedback still 
late reply i know
yeah I'm gonna avoid planting too many trees until the dirt goes away. it will also allow us to place them better with a smaller base
i wonder what effect or indicator they'll use for a moveable tree to replace the dirt
Interesting 🗒️✍️
that's so funny
How many apples do you get from each harvest?
I know you can harvest four times, so that's not what I mean, just literally how much does the tree drop each time you get to harvest.
16, or 24 with harvest boost
I get 160 apples per harvest, 4 times. and I'm still running out because of focus food
If anyone is looking for a layout to try, this is my current favorite optimization: Cotton is a placeholder for your preferred 1x1 crop (just be sure it is not a weedblocker until the adjacent locations have weeds). Napa Cabbage and Rice are targets for where weeds should land. The 8 marked with weedblock fertilizer are my preference, compromizing ease of collecting with maximum crop harvest. The final 9th weed can land on any of the outer Napa Cabbage and you can switch in any water retaining crops. Be sure you put your least favorite harvest boosting crop in the location that gets the weed. That way you have the option of growing your preferred Harvest boosting crop in the 'free' cotton location. For example if you prefer collecting rice over wheat, make the wheat receive the weed, and plant rice where the cotton and corn are (below):
https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111-111-111_CROPS-Cr.HA.HA.HPA.HA.HCbA.HA.H-A.HB.HB.HA.HB.HB.HA.HCb.WCb.W-Cb.WCoR.WA.HA.HA.HA.HA.HA.H-CbB.HB.HCbB.HB.HA.HA.HA.H-A.HA.HA.HA.HA.HA.HA.HA.HA.H-A.HA.HA.HB.HB.HCbB.HB.HCb-A.HA.HA.HA.HA.HA.HR.WCoCb.W-Cb.WCb.WA.HB.HB.HA.HB.HB.HA.H-A.HA.HCbA.HA.HTA.HA.HCr.H
@uncut gullI guess, those boosts are just internal markers - weed block because trees have no weeds, and growth boost to mark, that the tree has been watered. My 2 cents about the matter.
question, in the patch notes it says that there are 13 available seeds/flowers, there are 3 kinds missing right?
Yes, you can only obtain 10 at the moment
yes, in the top right corner I listed the 3 missing flowers
so as far as the time for watering flowers goes, it is 4am +/-60 minutes, in between 3am and 5am and varies every day.
Question, once the mature tree gives a seed, does it still need water after?
no, the watering prompt doesn't come up anymore
Honestly that makes sense, they need to be watered so why not use at least the base of your growth mechanic coding. I'm not sure if flowers do this I'll have to look. I'm not sure if you can get the stats to show unless they're near your crops, which I did with the trees so I wouldn't have to run around trying to remember which tree needs water
do you guys think using the seedmaker is worth it for tomatoes?
also, do tomatoes ever stop yielding?
tomatoes harvest like 3 or 4 times i cant remember haha
and yeah they are worth more as seeds over raw
wdym by that?
should i sell them as seeds if its 3 tomatoes into 1 seed packet?
thank you!
@timber sapphire here in the gardening channel where you can ask about farm advice
thanks
guys what its the best thing to plant ?
i cant use shop of farm guy, have a quest to unlock it ?
Here's my old farm pattern before I got blueberries
and medal shop is level 10 gardening
omg there s a map for eficience
You can use this site to make a pattern and get the buffs you want
Mine isn't 100% efficient for money, but I have 100%water/weed retain so I can leave it for several in game days and not have to worry about watering/weeding and harvest a lot of crops at once.
I like mixing all the available crops so that I always have cooking ingredients.
You only really need 2 of each type of buff so you can overlap their buffs on each other though, such as only onions and bok choy and skip the carrots or only nappa cabbage and potatoes and skip the tomatoes ect.
I really like this because it shows the profit per crop slot per day based on the final output (either seeds or preserves)
I make a little over 19k a day from just selling apple jam. and I don't have to tend to my garden except to water it. minimal effort income
Are the Duskwing butterflies rare? 😦 I've run round the shrine 2 nights and not seen any
They're classified as uncommon but the area in which they spawn is very small which makes them rare indeed. But if you're looking for them at night you won't ever find them. You can only find them from 3am to 6pm (dawn and day). They're called duskwing only because of the colour
Okie ty for the info haha ❤️
@forest flare here is the gardening channel
if trees require water, the prompt appears at 6am, with flowers it is a variable time somewhere in between 3 and 5am
Yes I know, I meant having to run all over the place, I just kept them in a group
can u send your new pattern ?
This is my current one, it has blueberries, you can switch them out for peppers till you get them..
thank u
my attempt at a little bit of everything (no apple)
4-6 of everything, sharing as many boosts as possible. this would get very unfun to maintain very fast
If I planted something wrong, how do I remove it?
tilling tool equiped
X on switch, right click on pc
need to hold it down
thank u
can you plant a harvest boost crop next to a fully mature crop and then harvest to get the bonus?
I just tested and the answer is no. it must require a cycle or something to apply it
what is max?
For carfting licenses? 30
Hey @dusty kayak How many weeds total am I looking for to have a weed plot so no more will grow?
9! but to prevent bugs i recommend having 1 on a different soil plot
if you dont remove 1 crop ever you can use that one the buff stays
Oh okay cool thanks

UNLIMITED APPLE POWER, NOW I MAKE REAL LIFE MONEY AND APPLE MONEY IN GAME MWAHAHAHAHHA
That single crop you were talking about they can be adjacent from eachother yea?
Like diagonal from wachother or it shoul be far away
yeah any crop you wont get rid of, as the boost still stays
@tulip light here's a good shot for gardening questions. Many have shared their garden patterns
I'm not sure I totally understand how fertilizer works. Am I correct that fertilizer that only impacts yield (like quality up or harvest boost) gets consumed each day, even though the crop isn't necessary harvestable that day? Is that early consumption "wasted" or does a crop like need fertilizer throughout its growth cycle to guarantee the actual benefit?
And if a crop needs fertilizer through its whole growth cycle, is that even worth it? That seems like a lot of fertilizer lol
Throughout, the effectiveness of the fert builds by day
So couldn't we let the weeds grow on all the wheat and rice and then grow a additional apple tree? @dusty kayak
yeah i let 1 grow on some corn but i LIKE weed plot lol
And if you use grilled fish in your worm farm, it's easy to get the amount you need
Phhh gotcha lol makes sense lol
they need to give us 1 more plot so i can casually grow cabbages and bok choy for the achievement
i refuse to give up my decorated weedplot
Lolol
That's what I read and introduced the confusion haha. It says "Each square will consume 1 fertilizer per growth cycle. In order to achieve full benefit of fertilizer, it needs to be consumed every day. E.g. fertilizing a potato (5 day crop) only 4 times with harvest boost fertilizer will give 4/5 chance of getting bonus yield. "
That reads to me like if you fail to fertilize a potate for 1/5 days, there's a 20% chance the fertilizer does nothing. Is that accurate? Or is there just a stacking guaranteed benefit and you just missed a stack?
I assume you are accurate, but haven't tested it.
I’m looking for maybe a better layout. Right now my plots are 5x apples and then a mix of potatoes, tomato, wheat, and rice. I feel like I could be doing more?
Anyone have a high apple yield layout that requires less maintenance?
Like an apple tree is a 3x3 crop and takes 12 days to harvest for the first time. That would suggest I need 108 HarvestBoost fertilizer to guarantee bonus yield. I cannot imagine that's worth the monetary tradeoff haha
Might not be, I haven't done the math. Maybe just use it in the smaller crops?
The need to fertize each square is definitely a money sink
I think you could just swap the Bok Choy and Onions for Wheat/Rice/Corn to get high yield. I'm going to do that once my existing ones cycle out; I don't think the weeds are that annoying.
I’m gonna try this because idk if my seeds for wheat etc are worth more than pickling things.
Yeah, this layout as-is is zero maintenance between weed prevention and water retain and the pickled stuff is great.
I was just looking for that
This should be pinned imo, if anyone can do that.
Is there a specific resource people recommend feeding into the Glow Worm Farm to generate Harvest Boost fertilizer? I've been dumping starred onions but they don't seem to produce much very quickly. They're just cheap so low opportunity cost haha
I can
Here's the original post, didn't really check his math https://www.reddit.com/r/Palia/s/FNrgV9rdXk
Grilled fish
You get a return based on the value of the item put in
What if I don't really fish haha
Glow worm fish worth 85 unstarred grilled become worth 255 and produce a lot of fertilizer
Ah, so it's enough to be worth just fishing for that. Does it matter at all which fish i use to grill?
It's best to use glow worm fish, and use all the same kind/value so that they stack.
The 255 value grilled fish should net you~26 harvest boost an hour
Dang that's 1/4 of a harvest boost guarantee for one apple tree 😛
ty! that's super helpful
It will also give you more than enough glow worms to replace your grilled fish stock
Every 2 85g fish will make either 3 glow worms with unstarred grilled fish and 5 glow worms with stared grilled fish
Does it matter where I fish? Like can i just fish in the pond on my plot with glow worms or should I be fishing in the bahari ocean?
The 85g fish are common pond fish, you can fish on your plot
Though any spot works as long as you use the same value fish when you cook so they stack and you use glow worms
guys how long does an acorn tree groweth to its full maturity
it feels like forever tbh. then even longer to get a seed. swear it's like 12-15 watering
it doth feel like forever, im surprised
Does anyone need tulips? I got 2 and I don't want them 😂
does anyone have a good profit layout for a garden wit 6 plots in a 2x3 arrangement? (I have the other 3 off on their own as apple trees around the property)
concetrating pure on making gold would make smth like this:
yeah I usually play by wandering back home every hour when I'm on so I'm not too worried about water/weed effects. thank you so much!
there is a diference if i plant with star seed or normal seed ?
star crops and their different processed products (seeds/preserves) are worth more than regular crops and their processed thing
Star seeds give you 50% more chance for a star crop.
Is there a difference in growth rate to being online versus offline? I've noticed my plants don't seem to grow while I'm offline, even though they're still watered and weed-free.
they only grow when you are online, when offline, they get one growth tick and then stop growing
Got it. Thanks!
what if u focus manly on growing potatoes?
I'm currently doing math on the value gained per hour of processing (time in a machine) and it's surprisingly consistent across the crops with blueberries pulling ahead by a large margin and carrots falling behind when in the seed collectors
This is for starred crops
hmm idk jeez :c i have one long plot with only potatoes and i try to get as many with stars as possible and the other plots are with diff veggies and just now with smol harvest i already got 2k+ and i didnt harvest all of em just like 1/4 of every veggies so im confused
i thought potatoes will be good idea cuz of price
Ohh, wait, what level are u?
in gardening or in general?
Gardening
Don’t look at this layout then, I’ll send u another one later
oh?
layout was for level 25 different prices
as you level gardening, you get more star crops and less regular crops, and once you hit level 25 you will always get star crops from star seeds. at level 50 all crops regardless of the seed type will give you star crops
yes yes yes
rn this is all i have and i just harvested some and planted like cotton wheat cuz i need it haha and some tomatoes too and the middle plot is full potatooooos
i didnt look much into gardening tbh but lately im tryin to make it work as if its worth nicely
you're a young garden sprout, give it time! don't worry about gold early, farm what you need for cooking and crafting
but i wanna build so many things and it cost 
And garden is good afk money
yes!
especially when i just go out slaughter some animals and come back to water my cute plants 
the first one is an option for ur current garden design, just a base and second one I made is with every beginner crop+for money, Try using only starred crops to makeseeds, so u have more chances to get a starred crop. hope this helps!!
Okay guys, I did some more crop math. I realized that I was spending more on crafting licenses than I was making a profit in processed goods. So I wanted to see how many crafters I would need to process the yield of each crop within a 24 hour period, supposing you play for 3 in-game days. To process a mono-crop of starred Bok-Choy to get maximum profit within a 24hr period you would need 9 crafters (8.1 rounded up) to take care of every crop harvested. The cost of those 9 seed collectors is 12000 gold cumulative over the 6 needed for the 4 basic crafters and 2 worm farms. They Break Even (BE) and pay for themselves in under 2 IRL days of running these seed collectors and start turning a pure profit (based on the value gained from the base crop being processed). If you want to use fewer seed collectors and still make a tidy profit, cotton is actually the winner with only 3 needed each IRL day. If you harvest more than 3 in-game days of crops, then you will need even more crafters to process the crops in a day and be less cost effective as each license costs progressively more than the last.
Crop Profit/3 in game days, best process used, Processed Profit per 3 In Game Days, # of Crafters needed to process the crops within 1 IRL day, Cost of Liscenses (rounded up), Value Gained per IRL day, Break Even time in days.
Main take away, the highest yield crops require more crafters to realize that max yield in IRL time, while less effiecient crops can save you on crafter slots while still making a nice profit.
and with really fast growing crop you can even sell it directly then you need no crafter at all - it really depends on how much you can play/care for your garden, Casual play needs crafters, that something is gained when they are offline. But who plays a lot might not even need that many crafters, because the influx of produce is that much, that the profit per time unit is better by simply selling the produce directly
Bok Choy is still the best value crop without being processed, so if you simply fill however many crafters you have to capacity and sell the excess straight you are still making maximum profit.
fill to capacity, I don't like this approach by a simple reason - lets say I put 31 crops in a jar, 1 starts processing immediately, the other need to wait - in average all wait for 15 cycles each (30x31/2)/31), so the result is available after 16 cycles in average (15 waiting and 1 processing), which means the profit per time unit processing is extremely low if you fill jars up to the brim.
it is ok though if you cannot play for how long it takes to process all of it.
The reason you fill to capacity is to make sure there is extra profit being made while you play/while offline. You don't really have to fill to capacity, just put in the amount it can process in a day every day, which would vary by crop.
bless ur heart i think ill use the second one so i can fill my whole plots ill buy one more to make it even
it is extra profit nominal (as in total amount), but relative per time unit it is a loss compared to directly selling it. Stuff in your inventory or waiting to be processed earns you nothing, it is often better to take the money and do something with it in that time, where it otherwise would be waiting in jars and seeders or even worse in inventory, without to create any profit at all.
I meant you sell what is in excess, so the stuff in your inventory is sold, it's not sitting there, and the ones waiting in the jars to process are actively making you more money throughout the day because you will eventually sell them.
So heres how many each crafter can process of each crop per day. If you put in this amount or less (and empty it if it fills up) then there are no crops 'earning nothing' Each is gaining value over the course of 24 hours.
apples in seeders can't be right, it takes nearly 2.5 days to convert 10 apples into 1 seed.
It only takes 2.5 hours, this is how many can be converted per IRL day
ah ok, you meant rl day
Basically, I'm saying, if you have a crafter, you should always fill it before you sell off the crops you have over that amount, but I agree, it's not really worth having a backlog of crops to cycle through your crafters if you play a lot in a day, thus why I determined how man crafters are needed per IRL day per 3 in game days, so that there isn't a back log and everything gets processed.
my approach was, make as much money as quickly as possible to get the infrastructure for a larger operation up and running - this takes ages to do if you go for that little extra gain you get from processing it with not many crafters - it is a different thing, when you'll have like 11 jars to work with. That is why, I always go for quick money to be invested and make processing stuff faster, because I put not that much in every jar, because I have many of them - to get there, I need money quickly, that is why letting produce rot in jars and seeders is just ok, when you are offline.
let's say you have a speed and harvest boosted apple garden with 5 trees, this means you have in average per in game day 24 apples incoming. If you wouldn't be human and could play 24/7, this would mean 576 apples for which you would need all 30 jars to process them. So from this we can make an easy formula for this case - required jars = 30/24 x hrs played = 25% more jars than hrs played per day. And this is about right, if someone plays for 4 hours/day, he will be fine with 5 jars.
So for apples, it's not really a great idea to hold onto the harvest and cycle the produce through your crafters unless you don't mind the delayed gratification. Say you spend 3 hours a day in game, so ten irl days between harvests of 576 apples. You can either sell them all at once for 55,296 on harvest day, or have 3 jars process 19 apples a day over the 10 days between harvests and get 8258 instead, or use 6 crafters for that amount in 5 days ect. You make more if you wait, but if you don't mind less you can spend it now. It's less relavent for the other crops because there is a much shorter span between harvests.
but I do the opposite of what you just said, just not in the beginning, where I sold most directly in order to have the money to get to 5 seeders, 8 jars for apples, 3 for berries - with those I can easily manage up to 10 played hrs per day.
well, I didn't mention those 4 glow worm farms and 1 normal worm farm, and I have 2 other jars for other crop.
So, for 8 jars for apples, you can process 160 apples a day, so you can keep the amount for however many days you usually have between harvests for your apple trees and sell the excess.
and what do you mean by harvest day, I'm not running a lazy farm, every in game hour is a harvest available.
there is no excess, I have the jars and flexibility to manage that without waste
For apples you can only harvest once every 30 hours? so you litterally cannot harvest every hour of the day.
it's not just apples
my farm does not just have apples, but as well other crop.
Apples also don't take 30 hours for 1 harvest..
and no you harvest more often than every 30 hrs, speed boosted apple trees have 4 harvest in 20 hrs.
30 in game days is 30 hours, so yes they do, if you don't use *growth boost.
harvest boost is not speeding it up, speed boost does, for example by supporting those 5 apple trees with 4 berry bushes.
30 hours is not 1 harvest, but 4
and it is 4 in 20 days if it is speed boosted
That's fair, sorry, I don't actually have apples, so I was going by math for the lifespan rather than the per harvest
yields 4k+ gold per day
My end point is the same, crafters should always be running as it's profit, even if it's delayed. If you're worried about crops not generating profit, then don't overfill them.
@errant hearththat is another good example of what I always say, apples are not the only approach to a high yield garden and I guess, you are fine with that garden, it looks good to me.
basically the best lazy layout
my point was, that there are different forms of profit, total amount and profit per time unit for example, and dependent on what you want, one is better than the other -most go for total amount, I put more attention to profit per time unit.
i guess it could be 8k+ with the speed boost, if you're trying to maximize profit/time
Could u send a link please if u have it?
Thanks!!
you're welcome, its a bit confusing to lay out, but i go bok choy and cabbage first, then corn and rice and lastly double check for the potato and carrot
1.5million processed in 360hrs, that is a good layout, if you get it procesed that is.
for a lazy layout it is amazing, because most do not even achieve a million gold in 360 hrs
compared to a managed garden well, about 25-30% less profitable than a well managed garden.
this said, those 1.5 million is if you replant in time, if you just let it afk do it's thing, it is much less profitable
it'd be double that if you add speedboost btw, and that is if you really wanted to manage it to that point, but for the lazy folks or those focused on doing stuff outside of your home plot, its a tradeoff
speed boost isn't doubling though
not doubling but halves the growth time
interesting, they didnt fix it then? based off of the description its every 1 day is 2 days of growth
no, it is 1 extra day per 2 days of growth
ahh i read it wrong
so a 3 day crop grows in 2, a 4 day crop in 3 (which is 25% less time), a 6 day crop in 4 and apple trees in 8 instead of 12 days
33% is still substantial, that'd bring it close to 2m in 360 hrs in your calc
for a lazy layout with minimal time spent on it
the thing is, if you don't replant in time, then it doesn't get those 1.5 million and you must as well be able to process everything within that time frame.
yall making too much money. there is only so much to buy lol
and that is the tricky part,to get it processed, otherwise it is a lot less profit.
thats what you were saying in regards to managing it well, no?
if you manage your garden for maximum profit, then that'd be the case, otherwise it'd be less profit if you don't manage it
for a layout that helps ease the burden, i'd go for that rather than always checking on it
NEED MOAR MONEY or at least a higher gold cap
I'll keep your layout in mind though, for when I get tired of apples and need something which works afk with lesser income.
if you really wanted to do 9 crops with that layout, you could substitute for the heck of it
currently an afk garden wouldn't help, because I have to care for flower beds and forestry as well.
To process a full 6 day harvest of your layout in 48 hours you need 2 seed collectors for potatoes, 2 for rice, one jar for carrots, 1 jar for corn, 1 of either for cabbage, and one seed collector for bok choy.
he needs a whole lot more, I have just 5 spots for bok choy speed and harvest boosted and I need 5 seeders for the bok choy alone, he has a lot more bok choy, he will never be able to process that properly.
i usually just have a lot of seed collectors and put enough in each to quickly process which even went to 30 running at a time during a small time
As it stands, it doesn't have harvest on it, of course he needs more if he uses it.
its 95% harvest boosted already only the corners aren't touched
So, seed collectors can process 20 bok choy a day IRL, so however much you are harvesting in a day, that's how many collectors you need
it is a good layout, @errant hearth, we are not saying it wouldn't be that, we are just worried about the amount of produce.
if you want to process them all, if you process some and sell the ones that go over your seed collector capacity, that works well.
yep, thats why running 30 seed collectors or jars at a time curbs the worry of amount produce
but of course when it gets down to laziness, it does accumulate
the total amount of crafters is 30, but you need other crafters than jars and seeders as well
i tend to separate my plots for specific purposes, gardening, cooking, mats, etc
makes it easier to manage and not have to worry about combining
my 4 characters have between 20 and 24 crafters (with phasing some in and out after current needs). It is getting really expensive now to add another crafting permit, the last one costs 32k.
but I guess I will be good with about 26 each, 4 more wouldn't get me more income, it would just be more convenient.
4 accounts? thats impressive and def will be a lot of time spent to manage them all
it is really just for the convenience tbh, + when you have so much gold, what else are you going to spend it on besides crafting licenses 👀
nothing that is a real problem of this game, but I can always start a new account.
i've just been spending my gold on building more rooms and lucky coins
i think im at like 50 rooms and 10 harvest houses + a lot of misc building stuff
4 accounts make it easier to play, because if one gets choked with produce, I switch to another character and give the others some breathing room.
it is basically the only way to put a garden on hold, without to destroy it.
i'd be so ocd and want to 100% the quests/achievements/plushies if i had more accounts
but i guess that's true, there's only so much you can process with 30 crafters and the amount of produce would accumulate fast which leads to me either selling the excess or doing cooking parties
I'm not much of a quester, I do one or the other, if I have to or like to, but most of the time, I don't do quests, I am not the person, who likes running errands or being told what to do, this simply goes against my ego.
so yeah, not very likely that I go for achievements, collections or quests and plushies, I don't see a point in that at all. Why would I want that?
everyone likes to play games differently and find certain aspects more appealing than other. for you it's gardening, for me its trying to 100% certain aspects while being lazy in others to balance it out 🙂
yeah, isn't it strange somewhat, that we are a mix between lazy and (obsessively) engaged.
gotta have a balance 🤷♂️
ups, april fool's day
Are juniper trees bugged? I grew one from a seed, it can no longer be watered, it should have offered a seed to collect
sometimes the water bar doesn't show up if it's close to something, should still be able to water it tho
wanted to see what i could do with your setup as a basis
looks pretty fun
I love the chaos of having a bit of everything
I finally got the well 😭 rip i can't change the roof color
Do i need star seeds?
Until u are level 50, it’s better to always use star seeds, so u have more chances of getting starred crops
That's so weird since you can change the Gazebo and pavilion
What about apples? Gonna need 100 of them 😅
Wasn’t it level 25? 
Level 25 guarantees u starred crop out of starred seed. After 50 u can use unstarred seeds and still get starred crop
Ohhh right right, true
Do u need a 100% weed+water retention apple design or any apple design?
Oh I meant to that person's chart, I have an apple in the middle of mine, and I already had 100 squirreled away. I was hinting they might want to plant an apple tree if they didn't already have the apples
Putting apples in the middle will work with the layout too
Might as well add every crop besides cotton
is there a way to see what stage your crops are? I tried looking on the palia wiki but there doesn't seem to be a chart for what stage each crop is
I'm growing a blueberry bush and I have no clue what stage its on
What's wrong with Cotton? Dont you need it for fabic
what gardening lvl do i get apple trees at?
apples can be gotten from either the gardening guild shop for 240 coins (unlocked at level 10 garden), or level 3 friendship with either Nai'o or Zeki, you can also get lucky with Zeki's machine to get an apple tree, or if you have access to either the apple pie or honey lure recipe, you can request it from there as well
I am not sure, but I think the request from recipes doesn’t work anymore?
really? well, that's a bummer if that's the case
can u send me link to it ? 
I have been doing all that I can to NOT make ⭐️ cotton. No fertilizer boosts and my garden is still making pretty much ALL ⭐️ cotton which I don’t like to use for fabric since the cost loss.
Any recommendations on how to grow non- starred cotton for fabric? 😫
Does anyone know if you can move trees between plots? Like the ones you grow from seeds. I assume you can but wanted to check first
at a certain point it's unavoidable - every gardening level adds 2% to the chance of a star harvest (using star seeds adds 50%). so unless you use your requests for unstarred cotton, you'll just have to use the starred cotton for fabric.
Thank you for that info! That makes sense that the higher levels grant you more of a chance for ⭐️ harvest. Gardening is one of my highest skills
I probably got 1/5 of the harvest as non starred so I will just continue to bulk grow until I have enough stashed lol 😂
If you have open seed collectors you can process the starred variety for profit
There isn't a spot where you can place it while taking advantage of the 100% weed/water and majority harvest boost
Thank you for that advice! I honestly only use my seed thing to make seeds that I need, not to sell and based on what I just looked into, I need to change that xD
I just did the math and please correct me if I am wrong, but with turning them to seeds, that almost doubles the profit right?
Won't be by a comp til later, so I'll post then
I made this to see the profit on three days of monocrop growth with selling the crop vs selling seeds/preserves and how many collectors/jars you need to process 3 days of in game growth in 24 hours.
There's also a more concise image pinned for crop profit
Thank you! I wish I could say I understand this graph but I do not at all- I cannot make out the abbreviations on the top 🤣
Love to see the dedication to the profit 😎
I'm going to guess with
Current price/3 in game days
Potential profit/3 in game days
#c?/in real life days
CoL - uh what came in my mind was cost of living but I doubt that's it
Something gains/in real life days
Best eggs 👀
The only abbreviation I think I know for sure for is the 3 in game days lol
I love the folks that make the charts though! I need to make one too mhmmm 🤔
Here are the abbreviations @prisma notch @errant hearth
i believe so since you can just pick them up like any other decoration and then just water once you place them again
Ah, interesting the plan someone made for me I've profited quite well off it, and I never need to water or weed. But it probably isn't the best it can be for max profits.
But they stay the same size right? You don’t have to regrow them
yeah
For what it's worth, you at least have every single crop
I tend to try to aim for symmetry in any way I can so it's easier for me to remember when I place down my crops
Plus maximizing profit is nice n all, but if we were to get down to the nit n grit, the best way would be to use the crops for cooking and then throw the cooked food in worm bins and then fish for star quality fish and then use the quality fish to cook more food and repeat for MAXIMUM PROFIT
Cooking is not so profitable though. I calculated most profits of most foods if cooked alone and it’s normally around 20-100g profit, win from the worms is also around 10-20 I believe, so it’s better to jar and then worm if u want more profit+ its AFK. But if u do cook with friends and u share the ingridients, then yes
Yea, forgot to include cooking with people for maximum profit
But profit is still profit solo or with people 👀👀
Oh wow big brain thinking 🤯 I'll keep this in mind for sure
There's not a ton of profit in solo cooking. Going from non starred ingredients to star food is a nice little bump most of the time, but not really worth the time expenditure.
And worm farms only increase the value of the item put in by ~20g while seed/jars increase value by ~37g by item, so if you have to choose between more jar/seed collectors and worms, jar/seed wins
Unless you want the worms/fertilizer, then it's best to use pies and grilled fish. Pies give you more worms per piece of fruit and you can use unstarred produce and get the starred variety out of it
Plus the savings from cooking with others if you do.
Is there a set veggie or plant to focus on growing to yield faster levels? Or some process I’m not aware of?
I came to the conclusion, that running glow worm farms with jam is wasteful and the only advantage it has is, to create 3 times as many glow worms as a reasonable method. Let's say you have starred apple jam for 144g and put it in a glow worm farm, you will be selling the fertilizer and just keep those 3 glow worms - what did those glow worms cost you (beside the time investment)? for 16 speedygro you get 80g, so you basically got those 3 glow worms for 64/3 = 21.33g per worm. (had the wrong value for starred jam, edited it)
So what is a reasonable method? well, sweet leafs, they are worth 15g and they get you 1 glow worm and 3 speedygro, so if you sell the speedygro the effective cost of that worm is zero (beside the time investment ofc), but it shouldn't be so hard to pick a few sweet leafs for a couple of glow worm farms.
Here is a more readable table of my math, Glow worm farms make very little value and more seed collectors/jars are much more efficient.
yeah, worm farms are just interesting if you need those worms yourself and/or the fertilizer.
They run based on the value of what you put in, but only add about 20g per item even if it's really cheap or expensive. If you want the worms/fertilizer though, put higher value items in to get more out.
And if you plan on making the berries/apple worm food anyway, it's faster just to make pies rather than jam first, you get more worms and fertilizer per fruit used that way.
And don't waste time in the jar
I will put in my sweet leafs, and otherwise apple and berries directly, and rather sell the jam.
Yep. And if you want max worm output, just use grilled fish.
I run my normal worm farm with pickled corn, I have so much of that stuff, because I do the harvest boost with wheat and corn.
it's like anything else, the more rare a crop the better xp, so blueberry and apple are the best for gaining levels
oml I have 3 flow trees growing on my plot and they are so loud lol
Need more
I grew 1 to maturity and got 2 seeds as rewards. gonna grow them forever
oh I didn't realize that actually - so if I don't care about the type of fertilizer, because I anyway just sell it, any grilled fish would give better results, that's neat, thank you for mentioning it.
Fish add their values together when grilled, so if you grill a stack of similarly priced fish and they get starred in the process, you can get 5 Glow Worms per hour instead of the 1-3 from preserves
yeah, and it gives me a reason to actually fish as well - and my income from jars is much better planable like this as well, 8x144x19 = 21,888g from apple jam and 30x4x88 = 10,560g from berries, so my 12 jars will get me 32,448g per rl day, plus that stuff from seeders and worm farms, that's really good.
My field has 100% water and weed so I can leave if for several in game days and get them all at once. Less value of course, but also less maintence.
the thing is just that your forestry and flower gardens need daily attention as well, so water retain is not really of much use, if you go for forestry and floristic as well.
one of my flow trees grew to mature, but the option to water it isn't there. even after relogging. had a few weird watering glitches lately. the other day one of my apple trees showed as being watered, but not the other 6. I even watered it just in case but nope, it became an in game day behind
Can I see your garden layout with 7 trees?
apples to jams for gold, or pies for focus. a very boring and lazy build but it works
Oh, yeah, that’s right, already saw it on this channel ahahaha
Why not make it all apples and use glow worms foor harvest boost?
Yeah, I like apples for the slowness, I have 6 apples and two bushes and a plot to grow other stuff
I have 2 full glow farms (500 worms in each). I don't sell them off, basically external storage, so no endless supply of fert, and that requires extra steps
and fert doesn't always apply. could throw 90 fert at 1 tree and it just goes to waste
What do u mean with it doesn’t always apply?
I'm pretty sure it does as long as it's applied every day
U can also just stack them
harvest boost has always worked for me and my apples
unless you were getting that bug where the fert would disappear
With 32 extra apples per tree at 4,608 when turned into jam, - 1350 for the lost cost of fert for 30 days means an extra 3258g per tree and you'd be able to fit 2 more trees on your plot.
Well, you already have harvest on some, so that's not really addded value, and technically rice makes more per square than apples, but the cost efficiency is there if apples is what you want.
that's assuming that i actually care about min/max my garden. right now, i don't need any gold, there is no incentive for me to have gold. and with a cap of 300,000 that i constantly and consistently hit with my current layout it works for me.
i would much rather be fishing, mining, hunting or bug catching than having to worry about going to my garden every hour or two to water and weed, especially when i get into the flow of thing. i also don't have my game open for very long, so having the passive jams to worm farms works
i'm also the type that only harvest the trees, the other five plots don't get touched, unless i accidentally pick an onion or two every once in a while
yeah I don't need gold. outside of buying more houses or a 6th plot, already have 4 I don't use, so earning extra wouldn't do me any good. and 160 apples per harvest keeps me over stocked as is and it's all I use anyway. so this works for me
well my tree had the water bar back, since it was already mature I don't know if it got a tick or not. was trying to count waterings/stages!
am i doing something wrong? i cant plant peppers on my plot. It says something is already there when i try to plant it on an empty square. I'm not sure if its a bug or if i'm doing something wrong
have you tried all the basic solutions? relogging, changing plots back and forth, moving the garden plot, using the hoe to check the tiles and destroy anything that might be invisible?
do you have the space for it? peppers take 4 slots on the plot not 1
that could be the solution! peppers and blueberry are 2x2, apples are 3x3
4 slots? so i cant plant it next to other crops on the same plot?
okay that makes sense now
the peppers do a 2x2 square
this bug seems to be fixed, never came across this issue again.
that's good, i never came across it myself, but i know you've mentioned it before and there's always the off chance that it was still "broken" in some way
or will be broken again, some things reappear, like the village can be quite laggy at times, in the same locations, where they fixed it before (zeki's and the inn)
I fear as well that there is a new memory leak, slowly but constantly clogging up your memory.
but that a boost will not be applied sometimes, is a thing unfortunately. My 5 apple trees are all harvest boosted with wheat and corn, so they normally give 24 apples each per harvest. But sometimes it happens that one or the other has just 16 apples (as in boost wasn't applied correctly).
How do I get the other flower bushes?
By catching bugs
Anyone have some AFK apple farms?
was mine before i went for more aesthetic
fully water retained and weed prevention, with harvest boost on the apples only (note, i went real lazy and just harvested the apples), you can also change out one of the double crops and place the last crop with the same buff (swap a cabbage with a potato and bok choy with carrot) to have more crops available to you for cooking
just keep in mind that you will need a lot of preserve jars to process this layout since by the end of the tree's life, you will have collected 480 apples
unless you also make pies or cakes
or petit fives like i do
I would do this and let the 1x1 crops hold the 9 weeds. I don't like fert personally
with the star apple jams in worm bins i get more than enough harvest boost to last me, as well as keeping a stock of about 500 in my storage to use
but yeah, weed plots would also work, as long as you keep your plot closed from other people just randomly showing up and picking your weeds for you and you don't notice it because there's no notice of people arriving and they don't say hi or nothing
surround garden with tall decorations, like bookshelves. visitors can't jump over but you can move them to get to garden
eh, hassle, mine is fine for me
wait. I have over 150 star crab. I could crab wall around my garden instead of a fence
besides, i've shut my plot away from others
I was bored before this patch dropped. had only a few relationship quests. wasted my time getting a crab army
Thoughts? (why yes, I do like Bok Choy)
those few without the buff give me an itch I can't scratch, but I mean if you only want bok choy I guess that's a way to do it lol
Yeah, but thankfully there is fertilizer for that but pretty late game, I'm nowhere close lol. mostly would do it for profit
it's like a game of minesweeper. every bok needs to touch at least 1 wheat
so true, wish the buffs would cover diagonals too, would make gardening busted
one moment, there's a way to get 100% harvest boost on everything, just have to find it
so it turns 6 without into all with, at the cost of 3 less crops. I think it's an upgrade? by like 2 overall harvested?
definite upgrade, props to ya
if anyone wants the layout for toying with
mine has 14 more bok choy overall. I win!
The Majesty of Bok Choy
That looks about the same as my blue butterfly wall when I had it 
building layouts is like a puzzle and I like these kinds of puzzles. you can swap the bok for anything else you want to focus on, or swap the wheat for cotton and get all star crop
oh no. I need 10 more crab to fully enclose my garden with a 5 stack of crab, also used purple and vamp
To Bahari Beach you go
Or being night time .. flooded fortress 
gives me a hunting break! except I'm just hunting crabs instead. palia is a hunting sim after all
just hit 50 gardening
ew. if the wall isn't far enough away you can still reach the garden from outside. time to expand the perimeter
This is my current farm anyone have any tips on how to make it any better? I'm level 30 and can everything. https://palia-garden-planner.vercel.app/?layout=v0.2_DIM-111111111_CROPS-PTPCrCrCrPTP-PTPCrCrCrPTP-PTPCrCrCrPTP-PTPCrCrCrPTP-PTPCrCrCrPTP-PTPCrCrCrPTP-PTPCrCrCrPTP-PTPCrCrCrPTP-PTPCrCrCrPTP
if it works for you, the only thing i can think of is maybe swapping the middle corn for either rice or wheat to get full harvest boost on everything
I just swapped it out and it gave me 20k more gold thank you for that suggestion!
Hello, I have a quick question! Is it okay to sell crops in boxes right after harvest? I need money right now!
sometimes you gotta do what you gotta do. jams/seeds is a slow process, an over night sort of thing
level 8

but yeah, if you need the money right now, it's fine to sell, just put some of the crops into seeders to get you replacement seeds (so you don't have to buy them)
also, if you got any star crops make sure to save those and put them into the seeders before the regular ones, you'll have a higher chance of getting more star crops in the next batch which makes more money
Oh... I was only selling crops with stars because they were expensive... Thank you for the really good tip 
seed star crops to get more star seeds, replant star seeds and either save the rest for the next replant or can sell them for quick gold. if you have another seeder available to run regular crops in seeders can do that, but you want to replant the star seeds before regular seeds. you'll get a 50% chance of getting more star crops with a +2% chance per garden level of getting star crops
once you reach level 25, all star seeds will be star crops
hi i’m very new to palia and saw this image while looking for the best ways to make money. when do i harvest? and is this still a reliable good way to make money? lol
Hi, what level are u in gardening?
Does anyone have the exact day or days for each of the fruits and vegetables (plant's growth cycle)
I cannot get a straight answer.
Examples:
Apples take 1 day
Blueberries take 2 days
Potatoes take 3 days
Like that, does anyone know the exact day or days for each of the fruits and vegetables (plant's growth cycle)?
Thank you in advance.
i’m level 5 in gardening
Then I would recommend a layout with more cotton like this:
You will have to water it every hour. Try only using starred crops to make seeds (so u get more starred crops, which are more valuable). As soon as you get jam makers and more seed makers here is what you can do with the crops: Seed bok choy and rice, jar corn, tomatoes and potato
You can look it up on Palia wiki
ok thank you! is it okay if i ask what the flaws with my current one is? i couldn’t find much info about it 
(and by current one i literally just set it up and went to lay down
)
This layout is for players who are higher level, as it doesn’t have any cotton (which makes you get more starred veggies) The layout is not bad, the one I sended will just allow you to get more money(which was your goal if I understood correctly)+have all veggies on hand, which is good for cooking
ohhh i see!! yeah i was fighting for my life getting all the soil plots LOL tysm!!
and when am i supposed to harvest and replant? is it just whenever they pop up 
Yeah, whenever u see that they can be harvested
ok ok i understand now! tysm
i will be definitely attempting this when all the crops i bought are gone 
Experiment and see what fits you best, young gardener, there is a huge room of possibilities waiting for you on your garden journey

Yea, no.
It does not have the correct days listed from what we have found.
That is why I am asking.
This one is decent
Can you tell me an example of what was incorrect
No.
I just was asking for a straight up answer, not a debate about palia wiki.
But thanks.
Palia wiki is correct though, I asked, bc maybe your crops were influenced by some other crops and gave a different result because of it
I just want the actual days.
Got a link?
Example on apples 12+6+6+6 means there are 4 harvest, first after 12 days, then after 6
After 30 days apple needs to be replanted
Hope it helps
This is where my issue is.
I planted 9 apple trees at the same time (in game time a couple of hours ago)
I used nothing at all but water and weeding (no fertilizers) and am now having to replant them.
That math isnt right.
Cant be.
Same with my blueberries and my peppers.
I want to add something regarding spicy peppers. Those provide quality boost. When you are level 25+, you likely plant just quality seeds and everything comes out star quality. So you are not very likely at that point in time to plant spicy peppers or cotton, because their boost is useless. So plant peppers and cotton for as long as you are lower level, you will hate having to plant that later on.
Thank you, I do appreciate that.
Unfortunately it is the same one I was looking at for clarification, knew it wasn't right, so wanted to ask (hoping someone else had this issue and could give me better times)
That sounds like a bug and not how it’s supposed to be
I am level 76 in gardening, never had any issues before (until this update)
I sent in a ticket earlier, so we will see 😦
Yeah, it’s definitely a bug then, bc nothing changed
Please do tell what they will answer u
and be prepared that they get back to you requesting some more information like your logs ect.
I have a lot of issues, I have 31 buildings on a 30 building limit plot but it says I have 22, my wallpaper and flooring disappears every time I leave my plot, I could go on and on lol.
lol, 180 bok choy every 3rd day, good luck with seeding those.
Disappearing wallpaper
Incorrect number of buildings accounted for
-_-
All reported by me
Will do for sure
if you play for 3hrs/day, 9 seeders, if you play for 6hrs, 18 seeders with those 60 bok choy, quite an operation.
Hallways don't count towards the limit anymore that's all
they don't?
They do not, just tried it.
Never knew that changed.
THATS SOME GOOD NEWS

let's hope this is not a bug, because if we add more rooms now, and they revert it, what then?
I mean this is something substantial, why wouldn't they mention it in the patch notes at least?
Per Palia Wiki
The following items do not add to the building limit cap, Fireplaces, Kilima Bay Window, Kilima Door, and Kilima Porch.
~And I will now add hallways~
I recently looked at the "reviews" on steam, it is really sad, how many complain about it, even they have played for 100+ hrs. Why leave a negative review, if the game is just not for them? Others enjoy it.
I'm as well not complaining about games, which are just not for me.
Silly complaints, like you cannot die in the game and predators don't attack you.
this led to a change from "mostly positive" to "mixed", which isn't good at all.
That is because there are so many of these God Complex idiots who see "building MMO" and assume its like New World or Valheim, or Enshrouded (etc) and then they play those games and complain because there isn't enough PVP when its clearly a PVE dungeon fighting game (that devs appease PVP players to get sales so much so they ruin it for PVE players)
This is a lovely peaceful building, designing, farming, interactive community driven, lore filled game that adults (who actually have a brain and understand that) enjoy playing together. (yea, there are lots of bugs and crappy servers) but we still play it. The people who talk crap on it because they want to have violence and what not need to go play the before mentioned games or fortnite or something more suitable for them and stop trying to change the direction of the devs visions on the games they create.
indeed. I agree, I'm enjoying not having to kill something every few seconds, but just being able to enjoy myself in Palia.
No way they complain about this under a “cozy” game
oh they do
That’s so stupid
I have played since Alpha, then Beta, then Launch in Palia.
I had to go on a hiatus and deal with health issues from Oct until this past month (which is why I ask questions about palia wiki, so much there hasn't been updated) perfect example, the hallways not counting as building limit pieces.
It was nice to see my house and items not floating in the air, and all the other HUGE bugs we dealt with back then.
I hope they fix my wallpaper missing every time I leave my plot (that is an old issue) that still exists.
I am just getting caught up and back into the swing of things (and did all the new content of coarse 🙂
I have always liked the concept of this game.
To hades with the neigh sayers lol
I have been looking for something different, still an MMO, but without raids and pvp (if I want pvp, I have EVE, which I'm playing since 2008, so I'm not against pvp), but in Palia I want to enjoy being a peaceful citizen and chug along as I please, with no rush at all.
I have played all the above games I mentioned as well as a few others (so I understand)
But Palia is a nice, chill game though.
It's a nice welcomed break.
just checked my houses, hallways are indeed no longer counting,
What some forget or might not know, s6 is not a big studio, they started with 50 million usd, which doesn't last that long and doesn't allow to employ lots of people, so content will be added more slowly than some would expect it to happen. A studio with 300+ employees can ofc put out more content, but that doesn't mean, it would by default be more enjoyable. It is true, I wouldn't have said it to be a beta, but an early access game, but on the other side, a live service game is never complete, but meant to be growing over time.
I think their concept will work out, I see more players with cosmetics than those with default clothing.
Hallways not counting huh i should ask of thats intentional before it's added to the wiki 🤔
I think it is intentional, because the room limit is now calculated differently as well and it takes more writs to get to 15.
before it was increased by 2 with every writ. now it is just 1.
I bought 3 writs, before it was 14/30 and now it's 14/30, so I am still missing one or more writs to get to max limit.
not a problem, now I have another reason to do a few quests again (not fond of doing quests otherwise, I always need a good reason)
level 6 in gardening looking for any good layouts using 2x2 garden plots. Im mainly looking for money production but as self sustaining as possible.
is there a garden layout for maximum apples? but with water retain & quality boost and yield increase
you both might want to try out the garden planner https://palia-garden-planner.vercel.app/
i did, but i'm not as smart as the others on here
you learn more by fiddling with it. yeah, try different approaches, we did as well learn it by doing and repeating
apple trees need 3 of a boosting crop next to it to get the boost right?
it's 100% water and harvest boost without fert, or if you want to make it weed prevention swap the harvest boost crops for the weed prevention and harvest boost the apple trees
also, if you want more crops for cooking you can swap one of the doubled crop for the third version of the buff
1.4 million in 360days, not bad for a water retain layout
that is for replanting in time. But if it is just left alone and not replanted and processed in time, it's less ofc
thank you
If I make everything one crop what crop should I choose (jam) for best profit?
depends on how quickly you can process
thats besides the fact that not using supporting crops to boost production/speed/quality would lose you potential profit
supporting crops?!
Here's a breakdown I made on monocrop farms
Bok choy is best, but you need tons of seed collectors, the best preserves crop is tomatoes and requires fewer jars
Apples do better than blueberries
Each seed collector can process 20 bok choy an irl day, so you still need a bunch for max profit, but it also pays for itself because it almost doubles the sell price of the crop
But any you have over 20xnumber of collectors you have, you should sell instead of waiting, so you can use the gold instead of waiting for it.
It's so satisfying when all of my crops finish all at once.
I even had several tomatoe plants and apple trees here
You can use support crops (crops to increase harvest, growth, water retain, weed resist), but it cuts into overall profit compared to watering/weeding every in game day yourself and using fertilizer.
I use a mixed grid myself so that I can harvest when I feel like it and not have to water/weed at all
Heh, nice little break for a photo shoot
can get pumpkins????
Does anyone know if they changed what level you start getting 100% starred items? I thought it was 25 but I hit level 15 a bit ago and ever since i’ve been getting a 100% starred items
using quality boosts/fert?
Mb u grow a lot of peppers and cotton?
@vernal bluff @muted spear yeah i do both, but i’ve been using the exact same farm layout and fertilizer layout as before, nothing changed except becoming level 15
25 is for guaranteed star with just star seed
this is the layout i use if anyones curious
(i think)
that’s what i thought!! maybe i’ve just been having consistently good RNG lmao
Do u have a link?
i made it myself! The profit isnt great but it’s great if you do cake parties and wanna prioritize apples and blueberries
Your star seed chances should be pretty high, but not 100%, srrange
right?? it’s weird but I’ll keep yall updated if i get something non-starred lmao
Awww, that’s cool, really nice layout!!
thanks 😋
i still dont quite get how the star chance works with seeds/fert/cotton and gardening level. afaik it's all just based on player testing but it'd be nice to know for sure what's what
I think I read somewhere that it’s a 4% star chance increase with each level, so 25 is supposed to be 100%, bc 25x4
2% would make more sense since 25 is supposed to be with star seeds and 50 with regular, based on what i read
maybe the lvl 15 gave me 60%, and the star seeds + nearby plants + fertilizer made it 100%?
oh true you’re right
What's the most profitable layout anyone's ever come up with?
...my gut is now telling me it's not that simple.
i mean, technically, the most profitable layout is the one that works for you and your play style. showing on a chart that after 30 hours of play, you can get close to 100,000 gold means absolutely nothing if you can't tend to the garden that much or if you don't have the writs for all of the seeders and preserve jars to process
alos depends a lot on if you're online every hour or not
I'm still learning to listen to my gut more often.
that too, since crops don't grow when you are offline
Has anyone worked out a system for including the number of seeders and jars one has?
I have a layout for 7k we created a friend (never saw someone do more), but the flaw there is, that u can’t get enough seeders for processing it
i'm sure someone has, but then you have to take into account the "what if's", what if you decide to build another room for the house but all of your writs are filled with the seeders and preserve jars? you either have to stop the process (falling behind with the garden since next harvest will happen) or wait until those are done to proceed with doing other things
which in turns also slows you down, because you will have the next harvest coming up to run
unless you take a loss and just sell the crops
You will figure it out by yourself by trying. I think there is too much to consider to do smth like this
Yeah and the simplest: you might be online less than the previous days and u start falling behind too ahahahah
What resources could I use to get a foundational understanding of gardening mechanics?
Like, I know about the bonuses and such, but I'm more curious about the maths behind everything.
Play with the garden planner app, that’s what helped me get more understanding. Try out different layouts and fertilizers
Just experiment and you will learn on the way
there is no such layout which would be objectively best. because it depends a lot on your playtime, how well you can care for your garden and how much you have invested in the infrastructure to process your produce. Then there is the problem of what kind of profit you want, best per time unit or best overall in total amount and so on. There is no simple "best".
not just that, the garden planner has a section, where you can put in your current level, how the produce is processed after harvest and it will calculate the outcome, given that you can process everything in time, what you set for being processed.
If you don't play a lot, a bok choy focused garden might be a better solution than an apple garden. Bok choy grows quickly within your playtime (3hrs/day f.e.) then you can process all that with 9 seeders until you get back playing - this provides you with good results every rl day and suits your playtime, if it is just 15hrs/week.
With more playtime on hand, this gets uncomfortable pretty quickly, so in this case a more sophisticated garden with for example 5 apple trees and 4 berry bushes (speed and harvest boosted by layout) might be better, but it requires a few more crafters to run it efficiently.
fertilizer its forever ?
gets absorbed after each growth tick
Mb u already have the buff on this plant
hmmm
Can u show the layout?
yea have a water buff
so if i already have buff will not use fertilizer
right ?
Depend on the kind of fertilizer
The water fertilizer yes
You can use another one on the plant and you will get back the one that already was on the ground
Same buffs dont stack
oh thank u guys ❤️
Be aware that for plants that use more than one square, you will have to put more fertilizer on it
(1 fertilizer per square occupied)
it isn't used, if some crop nearby provides that boost already.
it is pretty interesting, if you calculate what a glow worm costs you, if you sell the fertilizer. For example with starred apple jam, you get 80g, your apple jam was worth 144g, which means those 3 glow worms cost you 64/3 = 21.33g each. If you instead use a starred apple directly in the glow worm bin, you get 60g for the fertilizer, that apple was worth 96g, so those 2 glow worms cost you 36/2 = 18g each, so it's cheaper and faster to use starred apples directly in a glow worm bin.
seen like this, is is questionable, if one should produce apple jam at all, because in a glow worm bin, you can process 24 apples per day with 135x24 = 3240g per day and bin, whereas in a preserve jar you can just process 19 apples per day with 144x19 = 2736g per day.
against that stand just those 12 flow planks you need to craft a glow worm bin.
my crops all have crab boost, is this good?
lol
I guess, I will do that, I have currently 8 jars for apples, and 4 glow worm bins - so if I put out 3 more glow worm bins, I can process all the apples I processed in those 8 jars before. This leaves 5 jars more, which I can use for berries or put out some other crafters instead of those jars.
because it's not the glow worm farm that's valuable, it's the regular worm farm where you get 16/16 for one jam which equates to getting 160 gold per jam instead of the 144 gold per jam
7 bins produce 336 glow worms per rl day, I can sell a lot of those.
it is about the glow worms, because I cannot buy those, I have to produce them.
I just did the maths on preserves. carrot is the best overall profit (by a good margin), everything else is about the same, apple being the lowest. take 1440 minutes in a day, divide that by the number of minutes it takes to jar something, multiply by price = 24h irl total, as long as it's always stocked
it is about glow worms to me, not about the money actually.
and I agree that carrots are underrated.
it requires 53 carrots to keep it running 24h, so like every 12 irl hours you just need to refill.
plus don't they grow fast? now that's a money crop
keep in mind at 61 made the preserver stops running because it needs an empty spot, so not much slack off time
just remember to empty it as you refill
why is that? why do the preserve jars only go to 61?
I'll stick to the glow worm bins, if I keep a glow worm, it costs me 18g, if I sell it, it goes for 25g - total value generated with 7 bins nearly 39k per rl day.
just from apples
I think, I have about 40 flow planks in stock, so I can upgrade to 7 bins.
30/30/1 and it will stop, it won't craft another because it has a 0% chance to make a star/unstar version and then it won't have a place to put it, so it halts the process. likely a bug
apples sell for 64g and the output in the glow worm bin from an apple is only 65g. what am I missing that makes apples the good choice in those bins?
yeah, because i only have star quality crops which produce star quality preserves, so it doesn't make much sense
starred apples, not normal ones
Why not putting apples in normal worm farms then?
because I want glow worms, not normal worms
for that I have 2 normal worm farms as well
Ohhh, so it’s about fishing, not selling?
I don't use 336 glow worms per day,so it is about both
using glow worms and selling the fish is an even larger profit lol the grind never stops. then turn the fish into food maybe? even more profit?
But if u don’t need so many glow worms anyway, why is glow worm farm better?
i only make as many glow worms as i can fish with
which is why i have 1 glow worm farm and 8 regular worm farms
so many! my 2 and 2 are just storage
because I have 5 apple trees well boosted, a flood of apples and it takes too long to go via apple jam
and like I showed, it is nonsense to do it via jam, it is by far better directly
But don’t glow worm farms and normal worms both take 1 hour to process, but the profit from a normal one is more?
I want glow worms, and I don't get them in a normal worm farm.
Ok, u just said u don’t need so many, so I try following the math
since i don't fish very often (really just for weeklies) i've switch over to morels for my glow worm farms, only get 1 per but kinda works
it is simple, every glow worm I am using costs me 18g, everyone I'm selling gets me 25g, if I sell the majority of glow worms, this lowers the price of those worms,which I am using, because there is profit in it like that, whereas with jam, a glow worm costs 21.33g and there is not much profit in it.
well if you use a glow worm you are catching a fish worth 75g or more, so that's actually the more profitable venture
8 jars with starred apples created 21888g per rl day, 7 glow worm bins will create 22680g, from which 336x25 = 8400g are glow worms at sale price. In the first case I used 152 apples, in the latter 168 apples, this is a bit less per apple, but it frees up 5 crafters, which I can use for other produce like bok choy and blue berries. Now how much can I play per rl day? 7-8 hrs for full capacity, which is much nicer than before - does not have to be full hours, logging in 7 to 8 times is enough.
So I will no longer be hindered playing by limitations of the produce.
I catch a 75g fish as well with a normal worm, like for example mirror carp right in my housing pond.
but this is too much work, I tried that with grilled mirror carp,and what does a worm cost me in the end in this case, 150-80 = 70/3 = 23.33g - more work and more expensive worm.
even more though because it took me normal worms as well. It is not free, just because I fished it, that fish costs me 75g, because I could sell it instead of using it otherwise.
no bait option is "free" re. bait issues. To buy regular worms from Zeki were 10g. Have they gone up? You don't have to cook mirror carp though?
I tried it and stopped it, too much work for 3 glow worms
do you have a glow worm farm yet? they take vegies or gatherables (some people use cooked foods but that seems expensive to me). I used the NO Bait at all option, and either grilled on open fire (2 fish per dish) or just sold the raw fish until I got some pocket money happening.
I have 4 and will upgrade to 7, and ditch my 8 jars for apple jam, that is what it is all about, using apples directly in glow worm farms instead to produce jam.
starred apples
Even potatoes (fast quick growth) will make decent gold to sell the pickles. Apple trees are great of course.
Depends if you want gold, or want stuff to cook with too.
and it is about play time, this approach allows me to play for 7-8hrs per day, before I was choked because the stuff couldn't be processed if I played for that long.
Fair enough too! As long as you have fun!!
and it is easily plannable and reliable income as well, it is just dependent on caring for my garden, nothing else anymore.
That's true too.
for cooking I have wheat and corn and other produce in stock.
if I need more of that, I can use the spots for apple trees, when they are gone for a while, to replenish my stock.
45 slots, so yeah, relatively quickly replenished.
Here's my GW math. Mottled Gobis are the easiest pond fish to catch with glow worms and easy to catch in droves.
Hmm, thinking about it more, it might not be particarlly worth it to fish in order to fill the glow worm farms, you use 2 GW to catch the fish to begin with so you net only 3 GW in the end, but you usually have a lot of by catch when you are fishing, if you are fishing for specific fish for bundles ect, so using those for GW is pretty easy. In the end Jam is realy easy and still gives you plent of worms.
just planted my 5th flow acorn. wish it were juniper trees tho
when I harvest my apples for the last time my garden looks so barren. just wheat in the corners
I'm not processing the apples, I put star apples directly in the glow worm bin, and I run 8 glow worm bins now, don't produce any apple jam, this will give me the breathing room I need to actually play instead of avoiding playing, because of slow apple jam production.
I saved in total 4 crafters, so I can process my blueberries now with 8 jars, this change works out marvelously.
I had tree replant 5 hours ago, my garden looks quite barren as well, especially because I had to replant those 4 berry bushes as well just now.
in 3 hrs the next batch of 120 apples is up, 15 more per glow worm bin and they are half full already from those , I transferred from the jars.
hm, maybe I use 3 seeders to make all these apples into seeds meanwhile
those blueberry jars process more berries than I actually get, which means I can use them sometimes for some other stuff, which needs quick processing.
up to 9hrs playtime, that is not bad, my garden is no longer holding me back.
hm, with 9hrs that would be 45k per rl day, not bad, that is 5k per hour played resp. per hourly login.
correct me if im wrong please, but if im reading this right, growth boost from blueberry/apple and fertilizer doesnt stack and it only takes effect if you stay within your plot for 2 consecutive 6am resets. for example bok choy could take only 2 days to grow if you stay within your plot but will still take 3 if you relog or leave at any point?
No, there is nothing about staying in your plot. It's just that if you're offline your garden will only grow once at max until you come back in the game. If you quit the game and come back just before 6am, it's all good.
hmm it doesnt seem to work if i leave from my experience and wiki lists this as a known bug. ill have to check if it works if i dont leave plot
hard to say, because the speed boost without fertlizer doesn't work all the time, I had it a couple of times, that bok choy took 3 days nevertheless it was adjacent to a blueberry resp. an apple tree. But even in the same place it is not the same for every bok choy (different seed) in the same spot, it's buggy.
it is more a case of "works most of the time" but not always.
unfortunate
currently it's working fine, my apple trees came live 4hrs ago, after 8 hrs of growth and I just had my 2nd harvest
if it's working it is great, a life cycle of a tree is then 20 instead of 30 hrs
just to help you with your experience - I'm logging out nearly every time after harvesting, it doesn't matter.
I was as well twice in bahari bay cutting trees in that time, it is as well not important if you are logged in and at home or doing something else in game.
(I'm 3 flow tree planks short of my next glow worm farm, that is why I'm chopping trees like a mad man to gain another level foraging that I can buy 3 flow planks from Ashura)
and ofc to acquire pinecones for my forestry
so far it seems none of my growth boosts from blueberries and apples worked, but i tested fertilizer alone for a carrot without logging out and it kicked in correctly
i guess ill do some more testing while i decide on a garden layout
it is weird, because it can differ from seed to seed, one carrot works, the other doesn't, in the same spot.
with rice it seems to always work for me
i guess now is a good time to plot a garden, huh? I love to have my crops in lines. I'll admit that LOL Going for a good balance of money-making and personal aesthetic
tbh if i have to invest time into a passive income mechanic, then to me, its not a passive income mechanic either and its not worth it, its better to just buy morels at this point haha
Worms are terrible passive income. It makes half as much value per hour vs jars/seed collectors. If you want to use it anyway, just throw in anything you have extra of as forage or morels that you run past.
Oh they aaaare. but its also the laziest tech to get money, cuz you log in, put your things in, log out, here you have money and then fertilizer. So i understand why its not that big of a coin haha !
I was just a bit surprised as how far you are willing to go to make it worth it. Especially with fishes that you have to go and purpousefully fish etc, like waaaw the time investment ! dont you wanna join ppl and cook cakes ? xD
For the fish, it's not going out of the way for me personally, it's all bycatch from trying to get other fish, so it's making use of something that I already have
I'm trying to catch sushi and I got tons of mottled go I instead. 😭
What about some fish dishes? Mb that would be better to put in worm farms?
i understand the struggle i was there haha
But also, i think theres strats now to ensure some drops while fishing etc, but idk how legal they are, a quick google search and youd probably be able to learn about it
Worm farms work on the value of the item put in. The reason grilled fish works so well is because 2 fish are used adding their values together in one grilled fish. The other fish dishes spread the value of one fish among three dishes, reducing the value per dish.
And this is strictly to increase the output, not make money
If you want to increase value, use morels or sernuk meat you pick up while playing. Because glow worm farms have a minimum output value of 40g, you will get a return of +32/27g an hour for something you aren't using
Well, I don’t use my fish either lol
Would be nice to make smth with it and not just sell ahahaha
For fish you don't use, grill it first to increase value from unstarred to starred food. After that you are best to still it unless you are trying to get me worms/fertilizer because based on the value of the grilled fish is possible to actually lose value in the worm farm based on rounding in the formula it uses
Thank u for new ideas, now I want to compare different things u can do with the fish, when I did it last time, I forgot about the existence of worm farms ahahah
Thanks!!
It basically boils down to: Morels are best for worm farm profit, Grilled fish is best for Glow Worm production.
Hello, I'm new to the game and I was wondering what is a great way to level up in gardening?
"All crops give 4 exp per slot per day of growth. Regrowing crops give exp based on total grow time divided by number of harvests on each harvest." From the wiki
So essentially, all crops are eaqual in EXP, as long as you harvest regularly
Awesome thank you
Basically just don’t abandon your garden and you will level up. A fitting layout would be also helpful
The best thing to do is increase your garden capacity to the nine plot max as soon as you can and make sure you have focus every time you harvest
I often run out of focus mid harvest on a big harvest day, so I regret the missed exp unless I remember to eat
The garden cycles every in game day at 6am, so you want to harvest/weed/water every day before that time.
This might sound really dumb but how I determine when to sell my seeds, when to keep them, and when to not turn my crops into seeds to keep and use for recipes??
not a dumb question at all
So, you should turn all of your produce into either seeds or preserves based on which is more profitable for the crop (there's a pinned spreadsheet in this channel)
you keep only the starred seeds you need to replace the ones you have
And if you are producing more than you can process in an irl day becuase you are playing for several in game days, it's okay to sell what doesn't fit in your seed collectors/jars
If you are cooking, use un-starred produce because it can still become starred in the cooking process if you can cook fast enough (seems to have a higher chance of becoming starred food if done with more than 50% time remaining)
Cooking itself can be good for money if you make a complicated recipe with many people contributing to save on individual costs.
(thus the cake parties)
Was that a helpful answer? 😅
i only have cotton and tomatoes planted atm and have been turning the cotton into fabric to sell and i typically just sell my tomatoes or turn them into fertiliser... is it worth doing that for cotton?
Tomato seeds are worth more than the tomatoes themselves
But cotton idk, I’ve never sold fabric for money 
For cotton, you should turn all starred cotton into seeds, better money and there's no benefit for star cotton being fabric
Tomatoes are better money as preverves than seeds
unless you need the fabric, then i imagine its better than buying fabric from store
i started putting star stuff into the fertiliser maker etc but it doesn't come out guaranteed as starred so i gave up bc it seemed like a waste of money
The need to turn 3 tomatoes into seeds cuts back on the seed return
and seed maker
Sure, but they might not have unlocked preserves yet since they only planted cotton and tomatoes. :))
yeah i don't have preserves yet!
If you need the fabric, yeah, then nothing wrong with makin everything fab
do you mean selling the tomato seeds would yield higher profits??
Yeah, tomato seeds are worth more.
Anything turned into seeds will give higher profit than raw, some crops are just better profit in jams and still seeds are better than raw
Indeed, I appreciate your reply!
this is very helpful ty
you make an extra 18g with seeds rather than the original 3 tomatoes.
ooooh
With jar tomatoes, you make an extra 17g per tomato
Did u learn it by heart already ahaha?
I made a full spreadsheet for garden math XD
U lost me after gold per hour
My brain is melting, respect though ahhaha
Sorry, that line is outdated, it's actually gold per day
In game day is an hour though
So if you have it running for a full irl day, that's the amount you make per collector/jar with that crop
Ohh irl day
The sc/perirlday and jar/irl day is the number of crafters you need to process 3 days on in game growth in one IRL day
(without harvest or growth boost)
Bok choy is best cash crop because you can fill 8 collectors every irl day with 860 gold in added value per collector
temple of roots reward spoiler:
||if i grow my flow trees to the max size, will i ever be able to chop it down by myself? (i don’t ever want to, but im just curious) like, do personal flow trees have the regenerative ability?||
can anyone help me with how i can get more apples without getting them through requests?
Can we see ur current garden design? :>
uhhh, i don't have a tree so i can't grow any apples myself :c
Trying your luck with a request in the right server?
my garden design consists of a couple growing plots haha
How are u requesting apples then?
tap o, click click, apple, cross my fingers?..
No I mean u can’t request smth u did not hold in ur hands?
then i am not sure how i got the first apple 😅
Wait i misread. Idk if there are other ways beside a couple from relationship quests
Then u can only request, when u have 10 of them u can make a seed
yeah i hope to get 10 soon haha
And grow ur own apples
If you join a community I think you can have better chances requesting from them
Or it might be more straightforward to reach level 10 in gardening in the while you wait because the window of having abundant apples to share and not having star apples that cant be shared is kinda small
oh okay, thank you!
You can also get zeki to level 3 to get apple seed
I think its like in the same tab as adding friends in-game. Tbh i dont know much about it because I just randomly got invited to one. But I imagine the cooking party folks would know the most
so seduce zeki, got it!
Also no apologies needed! Helping each other is the point of the game
yes and i love it!
oooh. I can request apples, that means if I request apples 4 times and eventually get 10, I can make my first seed 🤔
is that true? I've had access to requesting stuff I never held my hands before
my theory was that if you need the item for missions or recipes it shows up too
yeah
It was like this, yes, not sure if it’s still a thing though, it was bugged for some time
I think one of the npcs gifted me an apple I ate at some point
i only have 3 apples and it came from a lovely person who fulfilled my request
Once you hit 10 you can make a seed
i know! i'm just hoping to get more soon haha
I wish we could gift starred crops, don’t mind if they get unstarred
do you r plants only grown when you are in game?
They only grow one cycle from the time you logged out if at least one cycle has passed.
If you are logged in, they frow every 6am in game
Anyone have any pretty gardening decoration aestetic pics?? >.<
Try asking in the #🏡│decor as well :>
You can also get Nai'o to Level 3
Seduce everyone, got it!
she is not mean, just dedicated to her office, A leader cannot befried his/her subjects.
she is snobish though, this might come across as mean, but it is just posh.

I'm still friending her. But yes...snobbish is a good way of describing her. We are definitely beneath her stature in her conversation.
Hello, If I wanted to get new seeds like flower and bushes. Is there a way to gather them?
my nicely arranged garden lasted exactly 3 harvests before I gave up and started putting anything wherever again
I harvest by crop and replace it immediately so I don't have to reference my pattern every time
nah, that's what I was doing, but I get frustrated by it, it's more work than I want to do to carefully only pick one certain thing at a time
Fair enough, whatevers fun always works!
Does the galdur statue start giving seeds the same day it's placed ?
Just got mine today n It hasn't done anything
it's a midnight/new irl day thing, like the bird egg
You can make a simpler layout with rows for example, so u don’t have to remember anything and still have some buffs
this is why crafting a layout by yourself is a good thing, you know exactly, why something is in that place where you put it and it is as well easy to memorize, what goes where.
and otherwise like always, practice makes perfect
do flower seeds go to a special place? I put them in storage but I only see grown flowers. I even pulled them out and placed them, they are all flowers but no seeds
when you plant a flower and grow it, it will at the end give a seed.
yeah but I had to go do something so I put them in my storage
steps are 3 - (1) plant and water it (2) it is now young you water it again (3) is now mature you water it again and can pick a seed from it
ah, patch notes say, that you can just put seeds into storage, not the plant when it was watered already or fully grown
and if it is already in it, you cannot take it out at this time
I collected seeds and put them in storage because I was not going to be able to plant right away and now I dont see them in there
Grown flowers are the seeds
hm, this is or was a bug still, it works in a safe box,but not in normal storage afaik
Are u able to water them?
no
Have you tried? Bc sometimes there is a visual bug
I ran up an down them a cpl times turning the water off and on. Maybe ill pick them up and tryagain
Have u mixed grown flowers and seeds or were there only seeds?
Bc at the moment u can’t mix them, all flowers will become grown flowers
Otherwise must be a bug
If u mixed them with grown flowers, yes
because I have been planting, collecting seeds and placing grown flowers in there. but I had to go and this time I put the seeds in the storage
I’m not sure it was fixed, but apparently it was not
i made a full plot that uses every crop, 1 apple tree, 2 berry bushes, 2 pepper bushes, and is 100% for both water-retaining and weed preventing 🥹 do not ask me how long this took or i will cry LOL
but you learned something from doing it by yourself, which is great
now where you have done this, it's time to look at other designs and get inspired, you know enough now to evaluate those properly.
when I look at my history, I have 38 garden layouts tried out in game and even more done with the planner, but which I haven't done in game yet.
It is kind of interesting to see the progress I made over time, experience is key and it comes from actually doing things.
And it somewhat never ends, yesterday I reshaped my whole post-production process and it worked out great, better than ever.
Here's mine
This is as well an interesting decision to make, do I want a garden which provides everything or do I want a specialized garden, which I might change over time. Or do I want a garden, which can be left alone for a while, or do I care for a high yield high maintenance garden.
And in the latter case, what can I do to go around the "my garden is hindering me playing" problem, which I solved for myself yesterday.
@red barn ORU IS BACK, EVERYONE! 😁
How do I optimize 27x27 using 1 apple tree and some blueberries with water retain
and then fill in with whatever else you wanted
oh don't mind that wheat lol was testing other things
1 apple, 6 blueberry, and an assortment of every crop. earning as many boosts where I could
blueberry and spicy peppers need a boost twice for it to work and an apple tree even 3 times.
A little Tip to you that wants to have trees seeds in different sizes do not Inv your friends or strangers whiteout telling them not to water anything on your lot. 4 times now Iv had to gather new seeds to remake my trees and my friends did only water my planted bed spots not the trees.
I wish we could choose what they are allowed to do in editor mode. Like a checklist.
I had the same issue in the beginning.
yea that would be awesome
It would be easy just to be able to lock the tree sorta
not just trees, everything farming, floristic and forestry related as well as lighting, they have no business in changing your chosen lighting in your house or outside.
crafters should be toggleable as well, that you can open it for cooking sessions, but otherwise they have as well no business to use or mess with your crafters.
yea its kinda not fun when ppl start cooking in your home when you not been asked agree
and it also doesn't help that random people on the server can just show up at anytime even if you set it to friends, since it allows "neighbors" to visit
so the only solution is to keep your plot closed
just starting, trying to make some gold and level up the skill - any tips are welcome. im level 1
looking at the app, is it correct to say that only 9 seeds up will produce extra seeds ? so its not worth planting 8 for example
yea and thats kinda sad you want to show ppl what you build =S
I though it is a bug with switch ppl, that they can enter even if it’s set to friends?
Hi! Im new how can I optimize for only 2 soil plots?
have no clue, but the setting says that the Friends allows friends, neighbors and party members to come to the plot when you are there
neighbors are supposed to be the community members
well, until they fix it then, my plot stays closed
@glad dirgeah, you managed to find it, welcome home
this is a compilation of useful layouts for beginners made by Sen
@dusty kayak ILY TY exactly what I was looking for. Everything online is for 9 plots
it has been a mistake to open this pringles box, it is nearly gone within just a couple of minutes, argh, nearly 1000kcal.
worth it
Glad to help :)
Just got bored then whilst eating and made a basic Carrot Water Retain farm, not sure if decent enough or awful but if people wanna use it for now then go ahead
I will applaud you for getting all the carrots to be water retain but if you want to make it easier to manage, you’re using the same amount of tomatoes as if you just put them in rows. Keep up the good work though!
where do I get additional plots from ?
Badruu
If your talking about additional Soil, go to Badruu, if you're talking about adding onto your Housing slots, City Hall
Gardening channel, so they’re most likely talking about soil 
Oh sorry yeah! doing so much atm that I forgot I was specifically in the channel still, Im bouncing around a lot aha!
ok, I made a modular one of a plot strip, where any plot can be put left or right beside any other of those, it just requires to put weed protection fertilizer on the left side on 3 crops, and water retain fertilzer on the right side on 3 crops to have 100% harvest boost, 100% water retain and 100% weed protection - it can be started with just 2 plots and is easily expanded, any of those plots will work.
so every plant has its own properties that affect the others ?
is that why you are mixing it like that ?
yes
in the planner you can see what does what
in this the left column of a plot provides water retain, the middle column provides harvest boost and the right column provides weed protection
and put right beside each other in a strip provides that to all spots, except for the outermost left and right 3 crops each
it is pretty simple why I suggest that, it is less work, it has 50% more harvest amount and is easy to care for.
and it is modular, any amount of plots you have is good.
and if you don't want to use fertilizer, then check the outermost left for weed and pick it, and the outhermost right needs to be watered every day.
it has quite a lot of carrots and bok choy, which are good cash crops when seeded, and as well a lot of tomatoes,which can be harvested 4 times before they need to be replaced.
another benefit of this layout is, that you can plant and water it and then just leave it alone for quite a while. When you come back, 75 crops are likely ready to harvest, the outermost right stopped growing after 1 day and the outermost left might have gathered weed - so ideal for newbies, who are busy with other things.
Is it worth keeping star quality crops or is it just best selling them since cooking can also give star quality foods?
Just wondering as an early beginner for gold making at the start
Make seeds only out of starred crops and plant starred seeds (so the chances of getting more starred crops are higher). For gold u can also make the crops to seeds or sell raw
✅ Ok so for that I've been bulk stocking up on Starred Carrots and remaking into Seeds, now just bulk collecting Carrot Crops for Meals, only thing Im wondering is, I have both starred Carrots and none starred also, but thinking whether to split non starred Carrots 50%, keep 50% for meals and the other 50% sell, use Starred Carrots until I move onto something else, sorry for the confusion
Currently bulk stocked up with this so far from nearly one weeks worth
But Im planning on selling a bunch soon as I have 27 seeds left to get through and then moving onto planting something else for more profit and meals etc
when you have access to spicy pepper bushes, those provide quality upgrade boost, this could eventually be helpful, especially in the beginning, because later on, when everything you plant comes out star quality, you are not that likely to ever wanting to plant peppers again.
this was my peppers/cotton garden with 100% quality boost
3 bushes need quality upgrade fertilizer though
as long as you are not level 25+, you might get some non starred stuff, use it for the loom (cotton) and sell the starred cotton and use the peppers for cooking for example.
and replant with starred stuff, once you have it
this garden can later on very easily be upgraded with blueberries, you replace the top and bottom row peppers with blueberries and the right most one as well - done
it looks like this then, some cotton not quality boosted to still get some for the loom.
with blueberries you have speed boost in that garden
Oooo I like that
So the S peppers can use to craft for meals/Pickled etc focus meals and such or sell like 25/50% of the return right? and then fertilise qualup and use that every 6am tick whilst watering
Oh wait that's nice actually, wait so the speed boost for growth, just means it knocks off the time for harvest time overall right?
as you are later on, when everything you plant turns out star quality, not likely to ever plant peppers again, I would suggest to stock them and sell blueberry jam and the starred cotton.
you will later on still have blueberries to speed boost your apple trees, but not peppers.
So basically it's a stock filler for eventually going into blueberry jams and then later into Apple tree jams?
And excess Peppers use for Pickled? or
Is it weird that my brain is thinking like a businessman so Im like, ohhh I want to get into making Spicy everything cause I like that stuff but then realising that obviously there's progression in the game that provides better things out there that help the flow of other stuff
I found that it is better to use the apples directly in glow worm farms, but you won't have lots of them in the beginning because they require 12 flow planks each, so yes,you will likely produce apple jam for quite some time
starred ones ofc
Also what if I have a 3x3 layout for crops or is that not practical? depending on the design layout I wanna go with for my house and so on really right? for later end game stuff
Ahh that makes sense, I do personally wanna get into leveling Fishing end game, one of my most enjoyable activities so that would help a lot with the glow worm production
yeah you can mix and match, if you have high quality fish and grill it, their value will be added, there is a formula set for the outcome of worm farms, let me look where I have it
glow worm = value/50 [rounded; min 1; midpoint rounded down]
fertilizer (harvest/speedGro) = 2 + value/10 [rounded; midpoint rounded down]
regular worm = 2 + value/10 [rounded; midpoint rounded down]
Also trying to figure out how to get more buff foods unlocked etc but Im guessing it's through relationships or questing
yeah and sometimes you find a recipe somewhere - like when you get access to the private rooms of villagers, look around there, there might be a recipe.
otherwise Reth will provide you with recipes when you level up
Awesome, appreciated, also as for Preserves so Pickling and Jams, does that level up Cooking or Gardening, Im assuming Cooking correct?
My Gardening is 9 and Cooking 5 atm so still incredibly new
harvesting is the only thing which provides experience with gardening
Is this a site anyone can use? If so what’s it called?
@wary finch I am sorry to annoy you again, but I still do not understand how apples are better produced in glow worm farms unless for glow worm reasons. Putting apples into glow farm will give you 14 extra gold per hour, whereas apple jam 41 pro hour

this might help your entrepreneurial mind set @orchid wyvern
Thank you
Preserves don’t influence any level
well, it freed up crafters and I can make much better use of them now, to me this is a huge upgrade.
and I have more playtime, I do not have to log out and wait that much anymore.
any thoughts on why my tree has water retain when I examine them but I still have to water it every day?
and not having to wait means my garden creates more output what means more income per rl day
it is an internal marker for "this tree has been watered"@keen lodge
For those that use preserves jars to make passive $$$, how many do you have and what crops do you put in them? I know apples and apple jam are a huge one but do yall do any other crops in there too?
personally I put any star products into the jars regulars I use for worm food
Do you fish a lot and use the worms or sell them and/or sell the fert?
nah I just sell the worms use the fertilizer
So like, you mean it is a better way for you? Bc profit wise it’s not like it is better, unless I made a mistake or have outdated data that’s why I was asking ahahaha
Gotcha. Thank you! Just trying to decide how I want to go about redoing my farm lol
I use 8 glow worm farms with apples, 5 seeders for bok choy and replenishing seeds, 8 jars for blueberrie and 1 jar for pickled corn, which I use to not waste my focus food when I have to harvest apples.
Potatoes, corn, tomatoes, pepper, onion, carrot are good in preserves as well
I think I need to make more seeders and preserves jars lol. Probably more glow worm farms as well. But that also means spending on more crafting licenses 😂😂
ny calculation is somewhere above in this thread, it is actually better if I want glow worms and not go through the hassle of making apple jam before.
but I calculate in profit per time unit, not overall profit
my garden has an output of 45k gold per rl day in average.
Yess, that I understood, it is indeed better to use apples if u want glow worms, I meant it profitwise, like to sell it, it isn’t really profitable if I calculated correctly
And here I meant I made a mistake, not u ahaha, my “I” was autocorrected, sorry if it sounded rude
I can do more than before per time unit, so my profit per time unit is much better. I have nothing from a better profit overall, if I cannot process it in time and have to log out too often, because I'm overwhelmed with produce. How I have it now, I can play for 9hrs/day and are able to process everything.
I have ten preserves jars. And I put any crop that will go in there… only the ⭐️ versions
I mean the wheat not showing a bonus for the blueberries on the left side, I know the blueberries to each other won't work
Oh, ok, so I understood it correctly, that you found a better way for you to effectively produce your crops, but not like a more efficient and profitable way to produce apples. Then I’m glad you found something that fits u better!! And now I got what you meant, thanks for explaining it to me the third time ahhaha
You needed two crops to get blueberry a bonus
it's ok, I think a lot might not really follow what my approach was about - I just needed to adapt my whole process to my playstile, because my garden was holding me back from actually playing.