#Update 2.00 Patch Notes

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brazen cloud
sudden fractal
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Patch Notes 2.00

NEW FEATURES

⁍ Custom Zones: An extension to Monument Killzones allowing players to create and manage their own map areas with different properties.
⁍ Seasonal Events: Seasonal events like Xmas, Halloween, and Easter are now available for server owners, including all seasonal items and deployables.
⁍ Welcome Screen Improvements: Enhanced Welcome Screen with tabs, rules, and server staff info.
⁍ Command/Item Subcategories: Improved Control Panel with sub-categories and additional commands. This can be turned off in the options.
⁍ Server Identifiers: Unique identifiers for each Community Server to assist in finding specific servers and for use in advertisements and promotions.
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COMMUNITY SERVER CHANGES

⁍ Crouching animation is no longer jagged in Spectator Mode.
⁍ Spectators no longer experience visual issues when their target spams chat messages while vanished.
⁍ Fixed underwater effect visible when spectating someone in Military Tunnels.
⁍ Spectators can now enter Binoculars View mode from the spectating player.
⁍ Spectators now see the correct ammunition count when viewing a player.
⁍ Spectate can now scroll further than two people via the control panel.
⁍ Spectating players are no longer kicked when swapping to another player or view mode.
⁍ Camera rotation is no longer locked to Tugboat/Submarine rotation when Spectating a mounted player.
⁍ Executing Spectate via the player list while already spectating no longer ignores current spectate flow.
⁍ The Player's body is no longer visible when driving a RHIB in Spectate.
⁍ Diving Mask overlay no longer appears for spectators when their target enters a body of water.
⁍ Death markers now correctly show on the target’s death point when spectating.
⁍ Player no longer gets kicked when immediately spectating a player.
⁍ Mission HUD no longer flickers when Spectating.
⁍ Exiting Spectate Mode no longer resets controller lighting from Torch.
⁍ Player model now moves properly in Spectate mode.
⁍ Server ID Search no longer returns servers that are offline.
⁍ Hold prompt no longer briefly appears when favoriting servers.
⁍ Server List search now inputs text correctly.
⁍ Server list no longer breaks after getting no results in Server Name search.
⁍ Server list no longer persists on the last page when buffering more servers after scrolling to the bottom.
⁍ CMS loading screen no longer returns broken map size and seeds.
⁍ Navigating through the banned/whitelist will no longer break the list formatting.
⁍ Banned/Whitelist menus are now correctly scrollable.
⁍ Banned list highlight and count no longer break when an invalid username is banned.
⁍ Removing the last entry from the banned/whitelist no longer removes the list position and highlight state.
⁍ Fixed a crash that could occur when loading the Banned List with over 600 banned players.
⁍ Changing Decay Scale value now affects the upkeep time properly.
⁍ Navigating through the Command List no longer triggers errors.
⁍ Water/Water.salt have been removed from the item list in the Admin Panel.
⁍ Community Tab now dynamically becomes unavailable when switching privacy settings after loading into the tab.
⁍ Blank entries are no longer created on the Community Tab when the list exceeds maximum size.
⁍ Players can now open the debug command onscreen keyboard after entering custom commands via the command list.
⁍ Rockets and Grenades behave properly with infinite ammo settings.
⁍ Fixed pop-up message when banned players join servers they were banned on.
⁍ Admin hammer [Entity Details] can now target Underwater Labs dwellers directly.
⁍ Underwater Labs PvP killzone now functions as intended.
⁍ Solo Submarines, Duo Submarines, and Torpedoes are no longer listed under Melee Weapons on the Item List.
⁍ Fixed profanity filter Input boxes.
⁍ Multiple commands are no longer missing or incorrect in the Commands List.
⁍ Player count for all servers in Community is no longer 0.
⁍ NPCs will now take damage when [allownpcdamage] is set to false.
⁍ Hostile NPCs can be killed by the player on CMS while PvE is on.
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GAMEPLAY

⁍ Player corpses no longer clip through Underwater Labs.
⁍ Opening the Pause Menu while entering the Keypad Interface on the Code Lock no longer causes an input lock.
⁍ Fixed Z-Fighting around lights of the Small Oil Rig helipad.
⁍ Users now get feedback when trying to load into a server with an active whitelist on Official servers.
⁍ Players are no longer able to access the restock timer/advanced setting panel at non-NPC Vending Machines.
⁍ Specific gun recoil patterns now reset after firing over their maximum ammo count.
⁍ Monument Vending Machines now allow an item to be sold individually rather than in stacks of 10.
⁍ Players can no longer breathe in certain areas while underwater.
⁍ Throwing water from a Tugboat no longer pushes it.
⁍ Bullets can now pass through the gaps on stairs.
⁍ Horses no longer turn while reversing.
⁍ Players can now split items or resources in the Inventory when using the Workbench UI or Locker UI.
⁍ Players are now unable to respawn on their dead bodies.
⁍ Item crafting speed/scale modifiers are clamped correctly.
⁍ Mounting a chair on a Tugboat no longer displays the β€œChange Seat” prompt, leading to player death under certain scenarios.
⁍ Satchels/C4 no longer latch onto a Tugboat rather than the doors it was thrown at.
⁍ Projectile_los no longer registers when shooting at players and doors on Tugboats or Cargo Ship.
⁍ Fixed a kick that could occur when turning on broadcasting for Vending Machines.
⁍ RHIB is now fixed and can be started and driven.
⁍ Game no longer crashes when items drop from non-existent storage.
⁍ Sleeping players no longer have large collision boxes.
⁍ Spike Traps and Barricades now damage players.
⁍ Players can no longer shoot underwater while crouched.
⁍ Players should no longer occasionally experience β€œNo Multiplayer Permission” error when opening the Main Menu.
⁍ Doors on Tugboat no longer slowly decay.
⁍ Players are no longer kicked when broadcasting for vending machines.
⁍ Elevators now have correct behavior.

VISUAL

⁍ Revolver world model orientation no longer changes relative to player distance.
⁍ Electric effect when a player enters the wrong keycode no longer has shader issues.
⁍ The green Recycler light now has light emissions.
⁍ The Beanie item no longer turns white at a distance.
⁍ Streamer Mode now applies to the Give Item Menu, Chat Log, and Loading Screens.
⁍ Binoculars no longer have an overlapping visual filter.
⁍ Sea floor is no longer visible between two ocean planes.
⁍ Players’ sleeping bags no longer become invisible when moving away from a Tugboat.
⁍ Fixed a crash that could occur when prefab pooling warms up.
⁍ Fixed a crash that could occur when opening the Locker and Locker Preview.
β €