#Update 1.83 Patch Notes

3 messages Β· Page 1 of 1 (latest)

silk jewel
ripe geode
#

Patch Notes 1.83

GAMEPLAY

⁍ Fixed a bug causing players to clip through terrain when sitting in a chair.
⁍ Fixed a bug caused when pressing Quick Chat quickly after opening an Interactable would make it unusable.
⁍ Player's bodies no longer clip through objects making it impossible to loot.
⁍ Fixed a bug causing FPS to drop when shooting from a multiple Grenade Launcher.
⁍ Pressing Sort while in Locked Crate Inventory no longer kicks players out of the game.
⁍ Players are no longer able to kill other players who are sleeping inside a Safe Zone.
⁍ Fixed a bug causing FPS drops when tossing water out of a Water Jug, Bucket, or Bottle.
⁍ Fixed a bug causing dead player models to T-pose.
⁍ Junkpile Scientists no longer spawn floating above junkpiles.
⁍ Fixed a bug that caused a softlock when in the map if you spam Kill & Respawn fast enough.
⁍ Scientists’ Flashlights now switch on when night falls.
⁍ Incendiary Rockets now match the Steam Version.
⁍ Fixed a bug causing the Rowboats to be launched too high when detonated using explosives.
⁍ Barrels no longer produce small white hit markers when attacked with a melee weapon.
⁍ Half walls no longer go invisible when upgraded from Twig to Wood.
⁍ The Player's head rotation is now correct when using a Computer Station.
⁍ Fixed a bug preventing Horses from being able to Gallop or Auto-Canter.
⁍ Horse Equipment can no longer be stacked by spamming the β€˜Wear’ button.
⁍ Horses no longer go through cliffs at full speed after player dismounts.
⁍ Players head in third person no longer erratically snaps when looking downwards whilst on horseback.
⁍ Players no longer get kicked when dropping Horse armor from inventory/crates.
⁍ Reloading animation for other players now visible.
⁍ Sleeping player models now can visually be seen sleeping.
⁍ Fixed a bug causing players to be unable to pass through openable doors.
⁍ Supply Drop beacon is now visible whilst airborne.
⁍ Wire/Hose can now be attached to the Fluid Pump/Electrical Branch.
⁍ POV is no longer occasionally underground when spawning in before waking up.

MONUMENTS

⁍ The Launch Site ramp now has the correct collision.
⁍ Fixed a gap in the area below the rocket crane in the Launch Site.
⁍ Fixed crouching inconsistencies when trying to leave a certain vent on the Launch Site.
⁍ Lights in watchtowers of the Airfield now have correct brightness.
⁍ Players now get dragged along by the Cargo Ship properly.
⁍ Scientist body bags spawn properly after Cargo Ship despawns.
⁍ Airfield desk now has the correct rotation.
⁍ Fixed a small gap at Train Yard that players could look and shoot through.
⁍ Fixed a bug where Watchtower bandits stop shooting when a player stands in a specific corner.
⁍ Workbench in Bandit Camp no longer has candles that clip.
⁍ Bandit Camp boat doors now match Steam.
⁍ Bandits at Bandit Camp no longer miss shots when a player is standing close to them.
⁍ Fixed the Small Water Catcher at Outpost.
⁍ Outpost lights now produce the correct amount of light.
⁍ Quarry and Pump Jack belt no longer stops abruptly.
⁍ Oil Rig Scientists’ flashlights no longer shine through walls.
β €

#

WORLD

⁍ Fixed a bug causing Junkpile Scientists to no longer patrol pre/post combat engagement.
⁍ Rowboats can now be flipped back to their original position easily if they are upside down.
⁍ Red X on trees no longer move as sporadically.
⁍ Red X on Palm Tree is easier to hit.
⁍ Fixed a bug causing animals to be inside buildings and running through closed doors.
⁍ Players are now able to accept Dive Master Mission in the Large Fishing Village.
⁍ Caves/Underground lighting has now been scaled back during parts of the day.
⁍ Oxygen levels no longer show when a player exits the water while wearing a Diving Tank.
⁍ Fixed horse eating animation.
⁍ Fixed gaps in Stone walled bases.
⁍ Terrain grass now spawns on steep cliffs.
⁍ Adjusted the Hostile Timer radius around the Safe Zones to a reasonable size.
⁍ Fixed shadows on Ceiling, Flasher, and Siren Lights.
⁍ Bullet holes no longer glow when shooting at Boars.
⁍ Projectiles no longer fly through the Metal Shop Front.
⁍ Players can no longer glitch into concrete supports of the electrical pylons.
⁍ Bullets no longer pass through the Recycler room window.
⁍ The Small Shark model is now the correct size.
⁍ Players' skin colour is no longer mismatched between first person view and in-menu.
⁍ Fixed Horse eating animation.
⁍ Fixed FPS issue when in Forest biome during the day.

ITEMS

⁍ Ceiling Light can now be repaired with the Hammer.
⁍ Changed crafting recipe for Stone Spear and Hide Poncho to match Steam.
⁍ Deployable Garage Doors now match Steam and no longer degrade in durability.
⁍ Tool Cupboards upkeep cost now matches Steam.
⁍ Harpoon model no longer missing when reloading Speargun.
⁍ Kayak can now be deployed.
⁍ Chainsaw activation now has a higher success rate.
⁍ Vending Machine now shows the cost of items.
⁍ Skinned/default Satchel Charges can no longer be stacked when merging in the world.
⁍ Fixed visual issue with the Thompson causing an artifact to be seen for a brief moment when reloading.
⁍ Pressure Pads can no longer be stacked up to 3 times.
⁍ Key Lock can no longer create keys when it is locked.
⁍ Fixed Assault Rifle recoil when Muzzle Break and Silencer are attached.

AUDIO

⁍ Adjusting audio sliders now affect in-game Audio.
⁍ Fixed various audio bugs.
⁍ Fixed Horseback SFX.
⁍ Filling up a Water Jug now stops the SFX when full.

UI

⁍ Various UI fixes.
⁍ Fixed a bug causing a softlock when dropping/unequipping Horse Saddlebags when the cursor is in the storage area.
⁍ Spam canceling the β€œTrying to Connect” pop-up no longer breaks Main Menu input.
⁍ Players no longer get the yellow error text when dismounting an impaled Horse.
⁍ Sleeping bag timer now updates in real-time on the Map.
⁍ β€œKilled By” now shows correct information in Death Panel UI.
⁍ Fixed issues with Crafting menus.
⁍ Bait values for food items are now shown in game.
⁍ β€œTacklebox” from the Fisherman mission β€˜Tackle The Day’ is spawned at the correct location.
⁍ Tech Tree in the Work Bench now shows correct stats.
⁍ Fixed a bug causing Stats shown in the crafting menu to not update properly when changing to a different item.
⁍ Controller layout page in Settings now longer has a missing background overlay.
⁍ Fixed Horse iconography when changing seats/Auto-moving.
⁍ Tool secondary button no longer turns off Gallop Stance.
⁍ Passengers on Double Saddle can no longer toggle Gallop UI icon.
⁍ Harvest text no longer flickers when the player is healing.
⁍ Hostile Timer and icon are no longer visible when HUD is off.
⁍ Fixed a bug causing UI to overlap when adjusting weapon attachments.
⁍ Melee Weapons and Tools now display stats in Tech Tree UI.
⁍ Hostile Timer no longer missing.
β €