Yup, I found unused mutations:
const MutationsDex = {
Gold: {
name: 'Gold',
chance: 0.01,
coinMultiplier: 25,
},
Rainbow: {
name: 'Rainbow',
chance: 0.001,
coinMultiplier: 50,
},
Wet: {
name: 'Wet',
chance: 0.0,
coinMultiplier: 2,
},
Chilled: {
name: 'Chilled',
chance: 0.0,
coinMultiplier: 2,
},
Frozen: {
name: 'Frozen',
chance: 0.0,
coinMultiplier: 10,
},
Chocolate: {
name: 'Chocolate',
chance: 0.0,
coinMultiplier: 1,
},
Moonlit: {
name: 'Moonlit',
chance: 0.0,
coinMultiplier: 1,
},
Pollinated: {
name: 'Pollinated',
chance: 0.0,
coinMultiplier: 1,
},
Bloodlit: {
name: 'Bloodlit',
chance: 0.0,
coinMultiplier: 1,
},
Plasma: {
name: 'Plasma',
chance: 0.0,
coinMultiplier: 1,
},
HoneyGlazed: {
name: 'Honey Glazed',
chance: 0.0,
coinMultiplier: 1,
},
Burnt: {
name: 'Burnt',
chance: 0.0,
coinMultiplier: 1,
},
Golden: {
name: 'Golden',
chance: 0.0,
coinMultiplier: 1,
},
Zombified: {
name: 'Zombified',
chance: 0.0,
coinMultiplier: 1,
},
Twisted: {
name: 'Twisted',
chance: 0.0,
coinMultiplier: 1,
},
Shocked: {
name: 'Shocked',
chance: 0.0,
coinMultiplier: 1,
},
Celestial: {
name: 'Celestial',
chance: 0.0,
coinMultiplier: 1,
},
Disco: {
name: 'Disco',
chance: 0.0,
coinMultiplier: 1,
},
ChadTouched: {
name: 'Chad Touched',
chance: 0.0,
coinMultiplier: 1,
},
}
#Me finding random behind the scenes in dev stuff
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