#Landscape sculpt tool lagging

2 messages · Page 1 of 1 (latest)

solid maple
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Following along in section 2, after making the 32x32 landscape the sculpt tool is insanely laggy on the order of 5+ seconds of frozen viewport when I click and drag. I tried opening the world partition editor and unloading basically everything but it didn't improve performance. A restart of UE did help but not much. What else can be causing this? I'm running a 9800X3D with 32GB of DDR5 so I'm fairly sure that's not the issue.

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Going in and figuring out how to delete the world partion'd landscape and then recreating it as 16x16 seems to be working fine now...