#[Solved][335] Why does the stun tag replicate on enemy ASC, but not on the player ASC?
3 messages · Page 1 of 1 (latest)
I can answer this question now. Because enemy does not have a client version. Not like Player. You can print a string in any enemy's ability to prove it. You can see it is only server message printed. So what you change on the server. It changes on client. I have a misunderstanding about "replication" before