Hello everyone, I would like to ask how to use GAS to make an Endurance bar similar to EldenRing. After each attack or jumping ability or effect is triggered, the Endurance bar will briefly pause before replenishing.It should not regenerate immediately.
Currently, adding a passive Endurance regeneration effect is easy, however, I'm stuck on how to add Dwell.
I use UE5.3.
I searched a lot, such as GE’s immunity and OnGoing Tag Requirement, such as the following video:
https://www.youtube.com/watch?v=2TKwXuJTmc0
In this video, my Retriggerable Delay causes subsequent nodes to become unresponsive, and I'm confused. I don't have any other ideas.
Asking for your help!
Is there any way to achieve such an effect?🥲
In this video, I will show you how to create an Infinite Duration Gameplay Effect. As an example, we will see how to create an infinitely regenerating stamina Gameplay Effect. Further, we will block its application when player is attacking and resume it once player has stopped.
This was a request made on my YouTube / Discord Server
REQUEST ACCE...