#[Solved] WeaponSlot is missing from the ABP?

2 messages · Page 1 of 1 (latest)

astral tapir
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Hey all, I'm seeing something strange in lecture 71. I've created a slot (DefaultGroup.WeaponSlot) which is being used by the two Rifle_Fire animation montages.

However, when I go into my animation blueprint and try to put the cached pose into the slot (15:00 in the video), it only gives me DefaultSlot as an option and not WeaponSlot, even after unchecking context-sensitive.

I've recompiled and restarted UE a few times, and I'm still not seeing any option to use the slot I created. Any suggestions or ideas on this?

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Ah, figured it out. Blueprint will only ever offer you DefaultGroup.DefaultSlot. You have to then click the node and change it in the Details pane.