Seems like Skytils handles some uncaught exception like crazy every time when SkyHanni's GUI Position Editor is active and that puts the game to 1 fps
I suppose it literally spams an exception and that lags the game
P.S. Yes, log included
(java.lang.IllegalStateException: Current screen does not implement AccessorGuiContainer)
Idk what happens there, but it spams the exception and the game becomes 1fps
I originally found this on alpha2, but the same happens on alpha3
Image: performance screenshot is alpha2
The txt log: exception on alpha3