I get an OpenGL Error when specific people are in the camera's view when they aren't getting blocked by blocks, so when they need to get rendered (it doesn't throw the error around some people, couldn't really find out why yet). The effect of this can be seen in a small clip I sent.
I tested with Skytils version 1.10.7 | 1.10.8 | 1.10.9-pre1 on the latest recommended version of forge 1.8.9 - 11.15.1.2318
This bug began happening just after the release of the mountaintop update of the rift. BTW this bug also happens when not in skyblock and in the main lobby of Hypixel when having certain people in the viewport.
These are some settings that I used in the tests, and more in depth information can be found in the logs I send with this post.
Hope that someone can help me with the problem because I couldn't really find the solution myself.
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_372, Temurin
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Temurin
Memory: 1528302776 bytes (1457 MB) / 2041577472 bytes (1947 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -Xmx4G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
Skytils On Top (Skytils-1.10.8.jar)
gg.skytils.skytilsmod.asm.SkytilsTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 566.36' Renderer: 'NVIDIA GeForce RTX 3070/PCIe/SSE2'
Skytils Debug Info: {HasBetterFPS=false, BetterFPS Version=NONE, Disabled Start Checks=false}