#Support daylightdev
1 messages · Page 1 of 1 (latest)
No screenshots of it breaking because it looks confusing like that, so it doesn't make it easier to understand
When it breaks it's just either nothing displayed or a different boss, which visually looks like normal, so no reason to attach these
try using carry mode
it will probably work better
because it seems to already do lol
Cause you gotta middle click your own boss
Uhhh I'm not 100% sure
If you can hit it with melee middle click should work, but otherwise you gotta test
idk
Hitting it in storm is not a good idea
I don't melee it
What does the carry mode do though
Why did you suggest that
basically doesn't auto detect bosses
but instead only works once you middle click a boss
tho I saw something else:
@Property(
type = PropertyType.SELECTOR, name = "Carry Mode",
description = "Allow middle clicking to set your slayer boss.\nDisable this if you are doing your own boss.",
category = "Slayer", subcategory = "General",
options = ["Off", "T1", "T2", "T3", "T4", "T5"],
i18nName = "skytils.config.slayer.general.carry_mode",
i18nCategory = "skytils.config.slayer",
i18nSubcategory = "skytils.config.slayer.general"
)
var slayerCarryMode = 0
@Property(
type = PropertyType.SWITCH, name = "Use Hits to Detect Slayer",
description = "Finds your slayer based on the one you hit the most.",
category = "Slayer", subcategory = "General",
i18nName = "skytils.config.slayer.general.use_hits_to_detect_slayer",
i18nCategory = "skytils.config.slayer",
i18nSubcategory = "skytils.config.slayer.general"
)
var useSlayerHitMethod = true
@Property(
type = PropertyType.SWITCH, name = "Use Nametag to Detect Slayer",
description = "Finds your slayer based on the nametag.",
category = "Slayer", subcategory = "General",
i18nName = "skytils.config.slayer.general.use_nametag_to_detect_slayer",
i18nCategory = "skytils.config.slayer",
i18nSubcategory = "skytils.config.slayer.general"
)
var useNametagHitMethod = false
There's apparently also a Use Nametag to Detect Slayer
If it works by clicking from the distance it would be good
oh wait, it's disabled
I thought it already did
look for it by name
I hope with that turned on it'll be better
it uses mc.pointedEntity, so I'm guessing it's limited to melee range
Will try with the nametag thing