#Support ramyyt
1 messages · Page 1 of 1 (latest)
and before you ask yes my cpu is fine look this is a stress test my cpu is at 100% usage without going above 75 degrees
@languid hatch send your config
already resetted my config tried that
bruh
huh
did you drag the whole folder or something
just send config.toml and catlas.toml
send catlas.toml too
with my old pc non of this was an issue
well i dont have an amd cpu
i have a 13900h
i would of gone with an intel cpu if there werent so much instability problems
@languid hatch
is it every time or only when certain puzzles are up
when the countdown is finished and the gate drops the overheating starts until i leave the dungeon
its probaby the map then
but i dont use the map
it scans regardless of whether or not you use it
To benchmark your game and find performance issues, download https://jitpack.io/com/github/romangraef/spark/spark-forge189/bde4ce2ff/spark-forge189-bde4ce2ff-mod.jar and put it in your mods folder.
Run /sparkc profiler start to start recording your game's performance when the performance issues occur.
Now wait for your lag spikes or performance critical paths to occur.
Run /sparkc profiler stop to upload the results.
Then send the link here.
5 min test
or more
@livid vine
if you use skytils by itself with like optifine and patcher does it still occur
Let me try
@livid vine yes with only optifine patcher and skytils the temps are still very high
run profiler with just those
Ahhhb
Oh yea 1 more thing
This overheating doesn't occur when I play solo dungeons
have you also tried without skytils too to see if its normal
dungeons has the most entities in the entire game
yes i figured out it was skytils because when i removed skytils i had cool temps
when you were on 1.9.x did you have this issue?
if this is the case it could be our dungeon room syncing
https://github.com/Skytils/SkytilsMod/releases/tag/v1.9.8 doesn't have that if you want to try it