#graphic engine not working when using sequential schedule

1 messages · Page 1 of 1 (latest)

sullen pagoda
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Is there a trick to the 'graphics_on' instruction in the playout section for it to work in the schedule YML?

I have a YML file to display some test text in the text folder that works when I use it in a classic or block schedule, but when I try to reference it in a sequential schedule it doesn't work.

I'm not seeing any error in the validator or the logs. The most I see is 'Checking for graphic elements.' in the logs, and then no more references to it.

gusty dune
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Can you paste your yaml file

sullen pagoda
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Here is both the graphics yaml and my schedule yaml, sorry if it's messy I only started yesterday and am fairly new to this sort of stuff

green kiln
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Try text\\UpNext.yml