Hi, I am testing the Vegetation Gem using o3de-workshops-2022 as a starting point.
I tried the level "Grass-biome-layer", which has a 32x32 meter terrain covered with grass. It runs flawlessly at 100 FPS on my PC.
However, when I increased the terrain and grass size to 100x100 meters, the performance dropped drastically to nearly zero FPS.
For my project, I need large terrains (at least 4x4 km) covered with grass and trees. Is this possible with O3DE? Is the Vegetation Gem the right tool for this?
I am running on ubuntu 22, o3de is on main branch.
12th Gen Intel(R) Core(TM) i9-12900HX
NVIDIA GeForce RTX 4080 Laptop GPU