showcase
Movement
progress
Bend Studios Screen Space Shadows
progress
programming
New GI Solution (Dagor Voxel GI)
system/tools
wip
lighting
Palm Trees
art
WhiteBox Draw Test
wip
Project Switch - Jam
project
wip
O3DESharp v1.0.0
finished
project
programming
Our Ludum Dare 59 (Extra) Game
animation
project
Updating & Finishing Meshlet Support for O3DE
wip
programming
shader/material
I made a mesh component addon to have a billboard mesh.
system/tools
wip
I added halo in o3de see what it look like.
I made a stylized stone pillar
project
art
I reworked my katana
art
Grouped Nested [New] Asset Editor Menu
finished
project
editor
Gradient Global Illumination
project
shader/material
Graph Tool Framework
project
wip
system/tools
Water System
simulation
progress
shader/material
programming
gameplay
Finite State Machines, Behavior Trees, and Monte Carlo Tree Search
wip
Fly through of a scene from our game
level design
art
project
wip
Odie as a demo character
art
wip
Third person camera, in Lua
wip
Steam multiplayer game
progress
project
programming
gameplay
O3DE Splash Screen
art
Sneak Preview: O3DE Pilot / Schema 2.0.0
wip
Reflection Inherited Labeled Groups
finished
system/tools
programming
Videowall
art
vfx
programming
InnerSight: Global Game Jam game
finished
project
OpenParticleSystem
vfx
https://github.com/RobotecAI/agentic-mobile-manipulator
Progress Update on O3DESharp
progress
system/tools
wip
programming
I wish there was a way to soften these hard terminator lines on models in direct lighting like this
(WIP) Teal for O3DE
system/tools
wip
programming
Been Working On Stylized stuff for a Multiplayer Test In O3DE PROGRESS.
Component Creation GUI Expansion
project
wip
Circular Motion Lua Script for O3DE
programming
LabSound / Rhythm Project
wip
RTS Style Camera Rig
system/tools
wip
gameplay
First Prototype of Generic Entity ActivationType Handling, Start Active, and Hierarchical Activation
progress
project
wip
system/tools
[MultiImporter Gem] ufbx Importer WIP
system/tools
wip
Bringing AgX and Khronos PBR Neutral Tonemapping to O3DE
First Draft Paper Performer! Proper Flipping!
progress
art
wip
Banana Tree
Bomberman-style game
progress
project
gameplay
cel shader
art
vfx
shader/material
Loading Screen & Batched Spawning!
progress
system/tools
My first 3d model
Material Canvas normal texture node
vfx
art
shader/material
flip Book node
vfx
animation
shader/material
O3DE MP Sample, community revamp
level design
art
project
vfx
wip
Functional UI and Dialogue Authoring!
progress
system/tools
wip
programming