#Battle simulator

4 messages · Page 1 of 1 (latest)

hasty palm
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Used to create battle scenarios, with the access to any car attainable via packs with any set of upgrades or fuses to give to both you and the enemy. Gives no rewards. It could cost resources or require a pass to use.
Used to test out decks and simulate funny showdowns, for example a 90+ slick tire bolide trying not to DNF in the mud going against a series 1 land rover.

red minnow
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Nobody would use the feature if it costs something to enter and get nothing in return.

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What can be a thing instead is a new gamemode where we can choose any car, prize or non, in the game to build out a hand, but the tunes can be randomized and so will the trackset, and you go against another player. Reward can be something like an aluminium or Ceramic pack when you do a certain number of races, and you have 10 fuel bars. 15 gives an aluminium and 45 can give a Ceramic

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To refill the bars, you pay either 100 gold or you wait 5 minutes for each fuel bar to replenish.