#80 hours challenge feedback

5 messages · Page 1 of 1 (latest)

granite raft
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Wanted to leave some feedback after a few days to mull over it, I welcome others to include their thoughts as well.

  1. Overall, very fun idea, and I thought it was executed well. I have seen people complain about its length, but I'm not complaining about more content. The restrictions were picked fairly, the RQ limits were hard but not restrictive, and many people were able to participate. I will always support challenges that a majority of players can participate in, even if they can't reach the final reward. If you're already making content, why not let more players enjoy it?

  2. I felt that the rounds were picked thoughtfully. I liked that you couldn't pick 5 cars that fit the reqs and then steamroll through multiple rounds. I liked that the tracksets were diverse, and that we got to see some lesser-used tracks. I liked that the RQ limit reset every 10 rounds; it really helped to keep the challenge fresh and interesting, and served as milestones for such a long challenge. Although I was frustrated by a few draws/losses that felt intentional, at the very least that shows that a good deal of thought went into this challenge.

  3. The only part I thought could be improved was the reward structure. I felt like it left a bad aftertaste for many players when they got stuck near the last few rounds, but I personally think that the difficulty required to reach the final reward was pretty fair. This could have easily been mitigated with some intermediate rewards, so that players could say "well at least I reached x milestone" instead of "I was this close to the final reward". I think that some themed packs or some extra cash for every 10 rounds would have gone a very long way to making everyone feel like they got something worthwhile from the challenge.

Final thoughts:
This was one of the more memorable and higher-quality challenges in recent memory, and I quite enjoyed this one. Hopefully this sets a standard and we get better and better challenges in the future :D

dusky cave
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I think the best way to improve is packs in midpoints

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e.g.
ceramic on R20,40,60
aluminium on R10
steel on R5

granite raft
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I think that's a great idea

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even a 5k/10k cash for smaller milestones (r30, 50, 70) would've been nice