I recognize I'm trying to do something 2 levels deep here but I really was bummed this doesn't work. I don't know if it's a bug or feature request at this point. I really liked the idea of my enemies releasing their ghosts when they die in this zone so all my enemies do this, I wanted to respawn them but then the spawner doesn't remember the "ghost" state of the second monster. Bug? Simply not gonna work so give up on the monster's respawning with this attribute?
#[0.11.19.15] Spawner doesn't remember embedded enemy's embedded enemy properties xD
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