When I say perfect, I mean it. You can't deviate at all from dead center, or the bug won't happen. It's a miracle I even found this. That's why the test map has blocks on conveyor belts: to force the player to be centered on the tile. Anyway, hit the Minic from the honey, then approach it. It should run in place every time.
Anyway, this is so hard to reproduce naturally, I'd understand if it's not worth fixing. I just wanted to report it, just in case.