#"When containing Peg..." condition for holes
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I would really like a condition for holes that will activate once a peg is pushed down into it. It makes sense for such a condition to be in the game, and I was actually surprised it wasn't.
seems like an oversight tbh
this + an Appear trigger for the Pegs would be great
Maybe make a separate suggestion for that?