Parts to affect:
- Springs
- Bumpers
- Conveyers
- Signs of all types (except wall signs)
When placed, these parts should not create ground beneath them, and should not fall when above void in play mode (the same way that noteblocks work)
Notably, this would remove the possibility of signs and bumpers falling due to being pushed off a ledge by a conveyer, but I think this is a worthy tradeoff -- they can already appear/disappear based on conditions, and are not pushable by the player, so I doubt any puzzles would be affected. This change could be versioned if I'm wrong about that.