#[0.10.10.6] Some Retractables Are Halfway Closed When Retrying Before Entering The Room

1 messages · Page 1 of 1 (latest)

simple light
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As title suggested, they are halfway themselves and still have their collision intact, they have to retracted first.

The retractables that aren't exempt of this are:

  • Grapple Logs
  • Hammer Posts
  • Floor Spikes

To do the bug itself, you must RETRY (Checkpoint) before entering the room.
these retractables won't bug itself if there's few of them, but if there's like many of them alongside with other retractable properties, it would just bug out.

If you enter the room first then retry, it somehow doesn't bug out like I previously mentioned.

TLDR:

  • Retry Checkpoint first, enter room second, bug third.
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@upbeat scarab Yes lol.

upbeat scarab
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Hoooooly sh*t that's goofy

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Thanks for figuring this out dude. Hopefully this can get a fix soon. You're awesome.

simple light
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The

hazy matrix
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im having issues replicating this