#Multiplayer Interactions Broken - PvP inconsistencies

1 messages · Page 1 of 1 (latest)

calm folio
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So I am now stunning a shielded player instead of being pulled towards them...
First my Fire ball redirection, and now my portable hookshot target Oof

I get that changing 1 thing can affect 60 other things... but I think multiplayer interaction need a good look at.
Fireball redirection only works with friendly fire on, but that causes shielded players to be stunned now...
Turn it off and I can hookshot to a shield, but fire balls then ignore the second player
Either the Shield, Hookshot, or Player "friendly fire" has a bug resulting in unexpected behavior when all 3 are combined

thick roost
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multiplayer is a whole untapped treasure trove of bugs, but noone really multiplayers enough to find them all

ivory obsidian
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TLDR pls?

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And yea kit is right

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It’s difficult to maintain so many interdependent relations

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That’s why it’s EA and always fixed in less than a day

woven gazelle
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Haha, imagine if you do Online.

ivory obsidian
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Nah