#[0.9.5.9] Missing Fire Trail Particle

1 messages · Page 1 of 1 (latest)

unreal jetty
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Every fire based known to Quest Master is missing the fire trail particle, ranging from enemies, you burning, to projectiles.

Unless this is intentional, it looks odd quite so xd.

late light
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Man I randomly clicked on this bug report video and was greeted by an absolute JAM.

vast forum
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Yes I removed it

unreal jetty
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Cool, just making sure.

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Will get quite a bit of time to get use to it lol.

vast forum
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yea i always thought it just made the whole visuals too busy

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its more intutitive to see the fireball itself now imo

unreal jetty
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For sure, now you don't have to add a Spectral Flame Trail Particle once Spectral Projectile or Burn being a thing, amirite 😏

vast forum
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no theres still the little flames

unreal jetty
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Oh not that, I mean the trail ones.

vast forum
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they will have to e green

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but yea, the trail is cut yep

unreal jetty
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Of course the little flames would be there to indicate you are burning lol.

unreal jetty
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So the Fire Trail Particle gets reverted, any reason why?
I gotten used to it by now LOL.

vast forum
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i added it back because i fixed it now

soft laurel
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For a second

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I hated you Julian for removing my fire trail