#[0.9.4.11] Blade traps bounce off Bridges, possibly dependent upon placement order?
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seems like its only a problem in testing from maker mode, when i use play mode it is fine
ill try
hmm yeah i can't reproduce with a 2 wide bridge
object just getting offset slightly somehow between play <> editor?
no idea honestly lol
there is definitely no offset
its just the unity physics engine
ill see what i can do
whats the issue?
inconsistency. sometimes it bounces off the bridge, other times it passes across it
want a copy of this dungeon?
yes please