So as an example, I'm using doors as a way to go under super big bridges, but I want them to be sealed with the water level at high, so for each bridge (consisting of about 6 doors) I have to place a door, set it to blocked, unblock it, and set it to water level dependent, place a door, set it to blocked, unblock it, and set it to water level dependent, place a door, set it to blocked, unblock it, and set it to-
Yeah you can probably see how this is getting old quickly.