# it breaks their AI making them behave as being surrounded by impassable tiles. they seem to retain momentum after going back into edit mode, sliding away from their intended location. (tested with shellshots, slinks, crabs, skeletons and squirms) enemy.mp4
# if a shellshot falls into a hole at 0 hp it will spawn its shell after going back into edit mode. The shells will (sadly) dissapear after exiting the dungeon shell.mp4