Typically, golden enemies have a lot more HP. But now they all of the same HP as their regular counterparts.
Golden Slumberwings have the same HP of a Slumberwing and it's fire variant. 1 = 1
Golden Goozlings have the same HP of a Goozling and it's fire variant. 1 = 1
Golden Twitch-Bones have the same HP of a Twitch-Bone. 2 = 2
Golden Slinks have the same HP of a Slink. 1 = 1
Golden Clutch Claws have the same HP of a Clutch Claw. 2 = 2
Golden Squirms have the same HP of a Squirm. 2 = 2
#[EA0.8.5.1] All Golden Enemies have the HP of their regular counterparts
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You're quick!
Was about to report this xd.
You said this once.
Golden Bat Slumberwing = 4 Swings
Golden Slink = 4 Swings
Golden Squirm = 6 Swings
Golden Crab Clutch Claw = 8 Swings
Golden Skeleton Twitch-Bone *= 8 Swings
Golden Goozling = 8 Swings
So now it takes a lot less to kill these things.
Golden Slumberwing = 4 Swings
Golden Slink = 4 Swings
Golden Squirm = 6 Swings 8 Swings
Golden Clutch Claw= 8 Swings
Golden Twitch Bone = 8 Swings
Golden Goozling = 8 Swings 4 Swings
Well, Golden Squirm and Golden Goozling now has a new updated health values
Yep