#Spawner on/off state is incorrectly previewed when attached to a chest.

1 messages · Page 1 of 1 (latest)

spring kernel
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it seems the game considers the chest "open" when loading into test mode as thats how it appears visually, even though its closed once the test begins

boreal steeple
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How exactly is this wrong?

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The chest is open in maker mode

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It closed when entering play mode

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That’s why the state change occurs

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Thats 100% intention

spring kernel
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i think it just confuses me a little lol; becaus the chest starts closed i have to plan everything in reverse

boreal steeple
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I agree, I want to change it

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It’s a bit weird to work with rn