#[0.8.1.9] Wind (and maybe conveyors) speeds up player walking animation even if walking against it

1 messages · Page 1 of 1 (latest)

tame harbor
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I found what seems to be a funny little bug or oversight, but you can speed up player walk animations using wind, even if you are walking the wrong way. It looks like the effect stacks with more fans, and can lead to characters zooming in place

valid oasis
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I'd say it works; it's like the player is struggling to fight against the wind and panic runs

tame harbor
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it definitely works at lower wind speeds but when you go really high it looks really goofy

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tho ngl i wouldnt mind if it stayed like this lol

desert steeple
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not a bug

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it looks funny

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haaha