Right now, enraged Golmec is insanely faster to kill than regular Golmec because they only receive barely any invincibility, if any, upon getting hit. I think a good way to potentially fix this is to give them a grace period after getting hit that is similar in length to how long their enraged state typically lasts for in between hits on a regular Golmec, akin to how an enraged Lyrm still has their invincibility after taking damage.
#Give enraged Golmec more invincibility after being hit
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