My second attempt at recreating Zelda music in Quest Master! This arrangement covers the full length of Gerudo Valley's original composition, sitting at a little under 2 minutes of music! Due to the sheer length of this song, I had to break the song up into sections, but did my best to make the transition seamless for the player! As you will see when you play, Quest Master struggles to load the music blocks without lagging, but the game should remain capable to perform the song. Enjoy!
#TLoZ : Gerudo Valley Theme(4196148)
1 messages · Page 1 of 1 (latest)
After the success of my Song of Storms arrangement, here is a much larger, more complex song: Gerudo Valley, from Ocarina of Time! If you liked it, leave a heart! Thanks :)
Rating
Rank: 30/8009
Downloads: 0
Subscribers: 0
Votes: +1/-0
Info
Size: 146.8 KB
Dates
Created: 2024-07-24 04:41
Updated: 2024-07-24 04:41
Tags
Dungeon, Sandswept Ruins, Singleplayer, Swordless, Music, Early Access
This is exactly the case
Good job! Dungeon is swordless and snake got out at the end and OCD said kill the snake and sadness ensued
Lol the snake escaping was silly to me so I just kept it
It was your travel buddy through the dungeon
It was, but I hadn't even noticed the tag, and currently there's no https://discord.com/channels/802965133998424064/1265664615161921616 😛
This dungeon was such joy though
Makes sense
I'm glad you liked it otherwise!
Though it's a bummer I had to split it up how I did
I wish it was all one length but quest master was struggling *hard"
"I need a better computer"
"Why?"
"A 2d pixel art game."
Nah that's what I'm saying
Though, the full length of the room if all connected would've been well over 1000 tiles
That paired with the hundred of music notes
And the skulls breaking and torches lighting
The skulls breaking was very clever for percussion