๐โbug-reports
[v0.11.17.8] Cannot edit dungeon (again)
Closed
[v0.11.17.6] Mouse Not Showing Up Properly
Dismissed
[0.11.17.4] Unlit braziers prevent boomerangs from catching fire
Closed
[0.11.17.4] Exhaust fan behavior changed against players that are falling from the floor above
Closed
[v0.11.17.4] Visual glitch : pressing F3 in the pause menu replaces textures
Open
[v0.11.17.4] F1 is making my local mods crash
Closed
[v0.11.17.4] Sticky Lanze
Closed
[0.11.17.3] Arrow not hitting eye switches
Open
[0.11.17.1] Reeds render above water streams
Open
0.11.17 - Music streaming issues
Closed
[0.11.16.8] Very strange graphical glitches in menu
Open
[0.11.16.8] World Record slot with no record shows last icon that was previously rendered.
Closed
[0.11.16.8] Some missing keys
Open
Bad bug with blueprints
Open
[0.11.16.8] Dungeon clear time dialogue issue on repeated runs of the same dungeon
Closed
v0.11.16.8- Update to last bug report: Tattle Totem only updates Lucky Locks countdown on game reset
Closed
The boomerang just doesn't work on flying switches.
Closed
[0.11.16.8] Bridges create fake lowered floor in the center above void
Open
[0.11.16.8] Minecarts keep moving in edit mode.
Open
[0.11.16.8] Ring Box cannot be collected
Dismissed
[0.11.16.8] Tattle Totems are no longer triggered when hit by the player's Grappleshot
Closed
[v.0.11.16.6] Notes under conveyor belts prevent movement of things above the conveyor belt
Open
[0.11.16.6] Push blocks fired as projectiles are no longer infinite
Closed
[0.11.16.6] You can push kegs only once. Editor mode does not reset it.
Closed
[0.11.16.6] Heart Fragment global condition has wrong sprite in tooltip.
Closed
[0.11.16.6] Putting a 5s bomb into an enemy into an enemy spawner resets the bomb to a 3s bomb
Dismissed
arrows from arrow traps cannot hit eye switches unless deflected [0.11.16.6]
Closed
v0.11.16.6 - The timer for Lucky Locks stops after exiting a dungeon
Closed
[0.11.16.5] Castle Town reverts to Halloween theme after leaving any dungeon.
Closed
[0.11.16.5] Clones roll relentlessly into conveyors. Fail to use bow when against a wall.
Open
[0.11.16.5] Opening a closed door in maker mode plays mystery jingle
Closed
[0.11.16.5] Closed minecart doors don't connect to curved rails
Open
[0.11.16.5] Moving large areas with select tool causes major issues
Open
[v0.11.16.4] Hotkey reload sometimes borks everything
Closed
[v0.11.16.4] Translation mod fails to load after being fine
Closed
[v0.11.16.4] "Audio" header in control settings
Closed
Town music continues in dungeons
Closed
[v0.11.16.3] anything anywhere.
Open
[0.11.16.0] Combat sequence music is bugged.
Closed
[0.11.16.2] Can't place bushes, etc. on top of Clutch Claws
Closed
[0.11.16.2] Ice attributed parts won't glitter anymore... But just sometimes.
Open
[0.11.16.2] Shellshots with bombs projectiles got their projectile replaced with normal bombs
Closed
[0.11.16.2] Cracked wall turns visible on break.
Closed
[0.11.16.2] Eye switches don't react when shot from next to a fence.
Open
[0.11.16.2] ... "there's no key provided".
Closed
[0.11.16.2] There is No Key Provided
Closed
[0.11.16.2] F3 In pause menu shows... How things are cooked behind the scenes with the map, I guess.
Closed
[0.11.16.2] Can move leaves and that kind of decor with cursor... Even from the floor above.
Closed
[0.11.16.2] Freezing torches does not extinguish them.
Closed
[0.11.16.2] Exiting Dungeon Maker Causes Gold Enemy's Health to Reset to Default
Open