๐โbug-reports
Springs gain momentum from previous, non-related conveyor belts
Tumble Tower by Silver1906 in the Featured Tab is no longer playable
Closed
conveyor bug
Dismissed
[v0.7.4.30] Force Pull (Remote Object Lift)
Closed
Lucky Locks is broken at the moment
Closed
[0.7.4.28] Pillar Issue
Closed
Enemy drops not resetting?
Dismissed
deleted a section with minecart rail, rail remained in wall; cant escape.
Closed
arrow trap elevation levels creates fake hazards; also shield doesnt work across floors. 7.4.28
Closed
[0.7.4.28] curved rail lets you fail a minekart jump
Closed
Signals on pedestals don't update properly upon resetting
Closed
Fixing a crash broke a feature.
Closed
minecart problems all in one dungeon
Closed
[0.7.4.22] Minecarts drop Lanze when jumping
Closed
Minecart wall glitch
Closed
Conveyor Movement Bug
Closed
[0.7.4.20] Bombs dropped in pits return after loading from checkpoint
Closed
[v0.7.4.20] Fallen minecarts slide and can push the player through walls
Closed
[v0.7.4.20] Minecarts get stuck after falling to a lower floor
Closed
[v0.7.4.20] Coins Collect Effect Would Randomly Spin Awkwardly?
Closed
Sprike roll got stuck on a block
v0.7.4 update broke my level.
Closed
Dojo instruction wrong (Roll F)
Closed
pillars are not affected by pressure plates once they lock
Dismissed
Small Texture Issue In Forest Tileset
Closed
[v0.7.4.17] UI disappears in co-op when portal used
Closed
[0.7.4.18] Infinite floating door duplicates... but a little bit different this time.
Closed
[v0.7.4.16] Bug With Filled Minecarts When Falling Down From The Upper Floor
Closed
[v0.7.4.16] Falling Down Into Water Breaks Edit Mode
Closed
Copy tool locks larger objects to cursor if no valid placement available
Thrown pot into jump pads makes the pot slide instead of bounce
Not sure exact cause
Closed
Reflection underwater
Closed
Players cannot be thrown over fences.
Dismissed
shadow enemy ai stops working on hit?
Closed
ใv0.7.4.15ใShield Coin conditions do not recognize nested Shield Coins
Closed
[v0.7.4.14] Door not working
Closed
flying reactive blade traps only reacting to grounded player
Closed
v0.7.4.13 Door not working
Shield coins that are put 'inside' things are not accounted for by the shield coin trigger
[v0.7.4.13] An NPC Named Ran Would Always Look To The Right When There's a Dialogue Present.
Closed
Infinite Pull Lever Offscreen
[v7.4.10] Moving the entrance with the selection tool will delete it but game will think it is there
Closed
[v7.0.4.8] Keybinds again do not save when closing and opening the game
Closed
[v0.7.4.7] Town Door Clipping
Closed
Dismissed
[v0.7.4.7] When you drag to copy an item, the original item becomes a "ghost" version.
[v0.7.4.7] Inconsistent Trapdoor Sprite Layering
Dismissed
[v0.7.4.7] You'll Get Thrown When Died To An AoE While Standing On Crackable Floors.
Closed
[v0.7.4.7] Effects Spawn Origin In Maker Mode Can Be Moved (Saved Effect, Changing Floor Sparks)
Closed
[v0.7.4.7] All Rooms Aren't Hidden When Initiate Playmode On Different Floor In Maker Mode.
Closed