๐โbug-reports
Reset and Post bug siehe video
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[0.9.1.1] Inconsistent Diving spots
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[0.9.1.1] The last part of dialogue is skipped
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[0.9.1.1] Puddle Problems
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[0.9.1.1] getting caught in a bubble underwater causes you to walk on water
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[0.9.1.1] submerged torches remain lit
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[0.9.1.1] Push blocks go wild when pushed against conveyors
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[0.9.1.1] The Grappling Hook stops working when you exchange it with another item inside a chest.
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[0.9.1.1] Player hitbox narrower than thrown item hitbox, causing unexpected impact with side wall
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[0.9.1.1] When Diving And Changing Floors In Play Mode, Bottom Floor Will Be Visible In Maker Mode.
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[0.9.1.1] Gusts and bubbles fail to carry player over pits/liquids
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[0.9.1.1] Pushable Blocks Pushed Into A Different Tile Isn't 100% Being Pushed
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[0.9.1.1] Lava/poison/mudfalls messy animation
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[0.9.1.1] Normal elevation lava/poison/mudfalls don't drown player on contact
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[0.9.1.0] Chests in maker mode seem to trigger their shape because the chest is "open"
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[0.9.1.0] You once again cannot drop to lower elevations on to sunken blocks
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9.1.0] stick breaks when hitting a bubble
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[0.9.1.0] Infinite loop switches toggle constantly in maker mode noww
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9.1.0] retractable blocks and plates dont layer correctly now
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[0.9.1.0] Posts always look "pounded"
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[0.9.0.26] Space Jump after grappling downwards with 2 players on top of each other
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[0.9.0.26] Dieing in water and getting revived by a fairy makes water walkable with ice physics
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[v0.9.0.26] Crate lacks momentum when in Tornado
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Weird Chest Crab
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Drowning Chest Crabs causes Chest to Overlap Ground Tiles
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[0.9.0.26] Infinite push blocks never trigger their shape
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[0.9.0.25] Still alive with 0 hearts
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[0.9.0.25] Graphical bug
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[0.9.0.23] Springs only bounce you sometimes if they are activated beneath you
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[0.9.0.23] Mines with swim rings don't explode when dropping from tornado if you don't have flippers
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[0.9.0.23] Inconsistent behavior with winged objects in turbine streams
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[0.9.0.23] Grappleshot + Feather functions inconsistently
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[0.9.0.23] Retracted Water Jets in Deepcoral theme use Emberstone graphic
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[v0.9.0.23] Possible to jump out of water if you dive first
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crates can move switches.
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[0.9.0.23] White heart placeholder
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[0.9.0.22] Walking Water Theme Net Tiles Sounds Like A Metal Surface
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[0.9.0.21] Objects Retain Their Momentum When Grappled
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[0.9.0.21] Grappling and falling in water can put you on lower elevation
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[0.9.0.21] Conveying an object into a Spring launches object with inconsistent timing
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[v0.9.0.21] Crates that are respawn after falling down holes can't be moved
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[v0.9.0.20] Returning to maker mode while falling through a hole results in various consequences
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Falling from inside a bubble to a lower level with closed trapdoors underneath doesn't work
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[0.9.0.17] Leapfrogging over grappleables
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[0.9.0.17] Grappleshot sometimes clinks when it doesn't seem like it should
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[0.9.0.17] Tornado rotation also rotates grapple shot rope
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[0.9.0.17] Infinite Chain Pull Corner Clip
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[0.9.0.17] Midair grapple to a wall torch to the south hooks to nothing
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[0.9.0.17] Unexpected dive behaviour - Grate with floor
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[0.9.0.16] Standing between wind turbines/water pipes affects you twice
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