๐โbug-reports
[0.9.3.5] Mines instantly explode in various circumstances
Closed
[0.9.3.5] Local hero makes crab invincible?
Dismissed
Posts Behave Stangely on Moving Platforms During Making
Closed
Castle Town Signs Have weird Shadows
Dismissed
[0.9.3.5] Star Condition Tooltip Isn't Consistent
Closed
[0.9.3.4] Springs sometimes bonk instead of rebound when running at them with boots
Closed
[0.9.3.4] Flying springs don't spring sometimes
Closed
IGNORE! moonlight brambles block gitches the fuck out in water [9.3.1]
Dismissed
[0.9.3.4] Conveyors can push floor spikes.. into walls
Dismissed
[0.9.3.4] Retractable blocks permanently destroy things in edit mode
Closed
[0.9.3.4] If all characters open a chest at once, some get stuck in the item get animation
Closed
[v0.9.3.4] When reentering a room, note switches ignore what's on top of them
Closed
[0.9.3.3] Weird trigger bug with pushable blocks
Dismissed
[0.9.3.3] Jumping Into A Tornado Multiple Times Consistently Crashes Game
Closed
[9.3.1] lit torches condtion doesnt work on teleporters
Dismissed
[0.9.3.2] Grappleshot allows you to cross through all kind of obstacles.
Dismissed
[0.9.3.2] Waterfall door sprite different from invis waterfall door & normal waterfall
Closed
9.3.2] Bubbles basically pointless on golmec right now
Closed
[0.9.3.2] Note blocks with an OR condition won't trigger again if they receive additional inputs
Dismissed
9.3.2] niche, but this setup makes the note block play when switching modes
Dismissed
[0.9.3.2] Pumpkin torch animation has an odd frame
Closed
[0.9.3.2] Leaves from dungeon board tree have some weird colors
Closed
[0.9.3.2] Possible to get stuck in town behind the tattle totem.
Closed
[0.9.3.2] Large maps can possibly bug out map graphics
Closed
[0.9.3.2] Poison and Acid appear as lava on map
Dismissed
[0.9.3.2] Throwing An Object At Liquids That Has Cracked Blocks Inside Would Spawn Double
Closed
[0.9.3.2] Mines Trigger/Sequence Tooltip Is Funny (Odd)
Closed
Flasche switch condition? v0.9.3.2
Dismissed
[0.9.3.2] Victory Music In Moonlight Brambles Plays Late When You Quickly Defeat All Enemies
Closed
probably known already, but when you throw a pot when touching a wall, it breaks.
Dismissed
[0.9.3.2] Maybe? Wrong icon for Reeds in Moonlight Brambles theme
Dismissed
[0.9.3.1] Vines icon is wrong for Dewdrop Roots
Closed
[0.9.3.1] Crackable Blocks In Deepcoral Cove Doesn't Have Moss, So The Broken Effect Are Mismatched
Closed
[0.9.3.1] Interacting with signs and lighting torches activates Hermes boots unnecessarily.
Closed
[0.9.3.1] Jack is so spoopy he can change his location in editor mode
Closed
[0.9.3.1] Moonlight Brambles has no boss music
Closed
[0.9.3.1] Mine Dungeon Part Tooltip For Inverted Trigger Is, Odd?
Closed
[0.9.3.1] The Blocks Icon In Water And Poison Tiles Tooltip Has A Small Offset
Closed
[0.9.3.1] Lava platform & water pipe sprites
Closed
9.3.1 lowered moonlight brambles walls are normal dew drop
Dismissed
9.3.0] Banner sprites in the book dont match the theme
Closed
[0.9.2.20] Reset switch has a weird dot in the middle when first stepped on
Dismissed
9.2.20] Mines in Minecarts trigger when passing over certain objects
Closed
[0.9.2.20] Minics Won't Explode When Hit By A Fire Projectile
Closed
[0.9.2.20] Normal Goozers When Changed To Fire Goozers, Their Held Item Shader Not Updating
Dismissed
9.2.20] invisible tattles still have a visible pupil
Closed
9.2.20] holding shift+enter makes notepad text fly off the top
Closed
[0.9.2.20] Diving while advancing against a waterfall may lead you to a false dive.
Dismissed
[9.2.20] really cool looking splash glitch
Dismissed
9.2.20] pasting "0); ... " lets you type both lines on one line on signs
Closed