🐛│bug-reports
[0.11.21.9] Nested stuff lost forever
Open
[0.11.21.9] You can throw infinite boomerangs by exiting and reentering
Open
Editor enters an un-interactable state when changing a shape-locked teleporter color?
Closed
Default Theme Orchestral Version Music always all ways ‘skips’ at 43 seconds in
Open
[v0.11.21.8] nah
Open
[v0.11.21.8] Vampirism ring not working
Dismissed
[v0.11.21.8] Boo is Santa confirmed.
Open
Effects doesn't reset when going back to edit mode.
Open
[v0.11.21.8] Lag inconsisticy phsyics
Open
went through door and clipped through terrain
Open
[v0.11.21.8] Please just teleport the player to the checkpoint after dying.
Open
[v0.11.21.7] cracked block debris lingers?
Closed
[0.11.21.7] Empty Shell in Editor
Closed
[0.11.21.7] If hide UI has a letter keybind weitd things happend in the editor (should've warning )
Open
[0.11.21.7] Placing a sloped rail behind stairs leads to inconsistent behaviour
Open
[0.11.21.7] Stairs in castle town have inaccurate hitboxes
Closed
[0.11.21.6] Unable to play in multiplayer
Closed
[0.11.21.6] Bumpers still act like they're there even after despawning them
Closed
[0.11.21.6] Pedestal does not fall into hole
Open
[v0.11.21.5] phantom sound objects
Closed
[v0.11.21.5] interactable tile priority?
Closed
Stacking Objects
Open
[11.21.5] Skeleton Key Says Block Rather Than Key Block.
Closed
Enemies lit up after hit by Spectral Arrows emit normal light instead of spectral light
Open
[v0.11.21.5] Objects grabbed with grapple/boomerang can interact with whirlwinds
Open
[0.11.21.5] Rolling allows you to walk through doors while drawing a bow
Open
[V.I.Dunno.Probably.This.One.] The Version Bar is Redacted
Closed
[v0.11.21.2] Timers aren't reset to their previous state on checkpoint reload
Open
[v0.11.21.2] Uneven gem shadow
Dismissed
Buggy lights and enemy properties
Open
[0.11.21.2] The shield and sword coins textures do not match up
Open
[v0.11.21.2] The player’s light radius is revealing spectral objects when it shouldn’t be
Open
[v0.11.21.2] invisible cracked walls stay invisible even when broken
Open
[v0.11.21.2] binoculars are moveable.
Open
Why am I able to see the world border?
Open
[0.11.21.1] return of the redpits
Open
[0.11.21.1] Deleted Bridges remove collision of lowered walls
Open
[0.11.21.1] Music stopping periodically
Open
Big Keys/Gems Inside Objects Deleted in Pits
Open
[0.11.21.0] Inconsistent elemental hitboxes
Open
[0.11.20.38] Rolling spike trap's "Turn" property has clockwise & counterclockwise options
Open
[0.11.20.38] The properties menu is layered above the toolbar and part book
Dismissed
[0.11.20.38] Bumpers don't bounce throwables
Dismissed
[0.11.20.38] Camera pixel snapping makes room-wide darkness leave pixel gaps at screen corners
Open
same door pos in texture files
Dismissed
[0.11.20.38] Elementals can still damage the player after being frozen, unlike other frozen enemies
Closed
[0.11.20.37] stuck in wall when pushed while diving in raised water level
Open
collision on lower wall
Open
Another graphical error?
Open
[0.11.20.37] Object with delay: object's state does not reset when restarting from checkpoint.
Open