☝│feature-requests

3179 threads · Page 62 of 64

Yellow/Green Color Switches and Blocks 3 messages
Puzzle
Invisible Trigger 18 messages
Rejected
boss key minecart 9 messages
Other
Hold Shift and Click to Cycle States Backwards 6 messages
Other
Theme idea: Vampiric Mansion 3 messages
Theme
Chainsaws 4 messages
Trap
Wiring/Paths 9 messages
Other
Changes to Bush/Rocks/Togglable Blocks 13 messages
Accepted Other Implemented
Magickal Monocle 35 messages
Item Accepted Implemented
Diamonds/hearts in chests 2 messages
Wall torch 4 messages
Multiple Sign Styles 4 messages
A 4th Wall Break Idea 8 messages
New Enemy - Porcufish 2 messages
Twitch-Bone Variant 7 messages
Tightropes 7 messages
Stopped Firebars 2 messages
Implemented
Allow Flooring to be Painted Under Objects 8 messages
Accepted
Enemy Idea: The Watcher 9 messages
Crypt Robber NPC 7 messages
I can't remember what they were called.... 6 messages
Shovel and Molehill 2 messages
Accepted
Positional Aides For the Editor 11 messages
Underwater teleport 12 messages
Teleporter Variant 3 messages
Less op stun 22 messages
Implemented
Locked stair !? 14 messages
Accepted
Bigger variants of switches 10 messages
Lever with a 5/10/15 seconds timer 3 messages
A "Are you sure?" option 2 messages
Playlists 13 messages
Space Theme 21 messages
Constraints For Moving Platforms 13 messages
Re-spawn Trigger for Hearts 4 messages
Tri-Colored Levers 26 messages
Big/Huge/Colored Crystals 2 messages
Upgrade Mechanic 35 messages
Pixel-perfect Rendering / Shader option 7 messages
Rejected
Premade Signs 16 messages
Trigger when you move something 4 messages
Rejected
Turtle variations 3 messages
Low Doorways 22 messages
Accepted
Un-hidden items should have a light source when the camera pans 2 messages
Accepted
Copycat enemy 16 messages
Day/Night mode 23 messages
Height? 15 messages
Rejected
Fake door enemy 10 messages
Long block that spins when activated 17 messages
Pushable blocks with unlimited pushes should have a distinct sprite 13 messages
Dungeons by the devs 2 messages