I have been working on new knockout!!! <@&1178134658857308212> Please give suggestions! It is still in progress, but I think it has potential!
https://gooberdash.winterpixel.io?play=bcb41172-4492-4146-9920-a37161e3839e
#SpeedBox
33 messages · Page 1 of 1 (latest)
@celest warren @young bronze @silver stone
@novel holly
@wispy snow @floral sierra @floral sierra
this wouldn’t work
unlike hellevator, there is a cap for walking speed which is very easy to reach, and the wall doesn’t even go any faster than the player until the very end, which doesn’t even last long at all
and all the dash recharges will make this way too laggy for publics
Yeah my phone lagged and I’m playing this alone
Idk if there is any level as boring as this one
im making it go faster that tyhe player and making less dash rechagers for now
the dash recharges are so so laggy
Idk what you are trying to do, the level will still be boring and there will not be any opportunity to grief someone
i dont think this is a good concept either
You can’t dash them into the spikes as you also get killed
its too empty and idk dosent seem like you can grief
hm maybe u could with a well timed dashjump but idk
bc i was able to do a dashjump backwards and not die
No, if it moves faster than the player you will also die. If it moves slower than the player it will be boring cause everyone will just hug the right wall
So I will have to reject this level concept sorry
ah yes
its ok i understanf
can you review my other elim #1432869981783064606
so…
it would be funnier if there were spikes on both walls
you could make some pattern with background to make the movement clearer
but its a bt empty rn,in newbie lobbies this will be a user id ending and no chance to achive anything before
and i cant really think of nice things to there tbh…
saws and spikes and that stuff wouldnt be very creative
You could make less boosts…
and maybe it would look nicer to cover them with background
it also is kinda hard to grief bc it gives you a massive disadvantage
That could be a nice pattern
@odd kestrel Done!
i might scrap this one