#Ice Caves
30 messages ยท Page 1 of 1 (latest)
Pls like it
Still no one
i am someone
๐
Somebody please review this and maybe certify it
Obstacles aren't great and design is poor
ss1: shy do you have to wait 6 seconds until you go up? make it instant ot shorter, people want to get into action fast
ss2: imagine 32 goobers in this space... either make it larger or add more paths to get up
ss3: although this isnt a "softlock", noobs can't really escape.. patch it up a bit please
ss4: first of all, why do you put a sign saying not to touch it if you could have just removed the laser? second, nobody aint listening to this lmao
ss5: this is just RNG you cant see the saw at the start of the gravity field so you dont know when to go, remove this saw please
ss6: this is fune, my only complaint is that they dont move back up, just teleport.. also might be good to make them alternate or something to make it more interesting
ss7: if you fall here you can avoid the lasers and havfe to wait 10 seconds to die, just make them spikes please
the last part is fine, just remove some unfair lasers and ur good
i agree with creditcardman aabout the poor design, try to add some interesting backgrounds in your level (or maybe...don't just make it all ice?)
ok
Did some stuff
Wait lemme do some more stuff
I only fixed up some of the stuff
Done
Hope it gets certified
Also, if you go into level editor and load the level, if you zoom out you can find an easter egg. (Not an actual egg, but like those secret things)
And I made it all ice because I normally don't see anyone using completely ice in their levels, so I had an idea to make a level where you can't wall jump at all because everything is ice. So I thought about naming it Ice Caves. Also I thought about it and ice caves normally have stalagmites and stalagtites (idk how to spell) and sometimes stalagtites fall from the roof of a cave. Thats where I got the falling spikes from ๐
ok I community voted for this level, but I think you should make this checkpoint easier to get and move the spikes at the top up by 0.1 so it is connected to the ice (ice blocks are slightly smaller than normal ones)
@teal shuttle
also for the boxes that fall here i would time it so they fall when most people will be crossing it (around 24 seconds in) as seen in the second screenshot