Dear developers,
there are 3 changes to sheilds that i think are very important
firstly, sheilds should not do damage to the player when inside the sheild. just like before.
secondly, a sheild is like a bubble. therefore, tanks should bounce off that bubble (exept for the player who put the sheild down) just like bullets. how come bullets bounce of but not tanks? is there some magic that tanks have that bullets dont? I know that when the sheild spawns, the players fly out, but i think this "bouncing" technique should be avalible for all times. since the sheild is a circle, that means the bouncing will be unpredicdable and players can use that unpredictability to their advantage
thirdly, i think that healing shields heal slow. i belive they should heal faster.
thanks for reading.