Would it be possible for (along with the perks, or taking them away and switching) the tanks themselves to have powers? Some ideas would be rocket speed, jump height, which would be more basic. If you wanted to make it more advanced, it could be stuff like wall phasing, invisibility (might be to OP), shrink, force field (it would stay with the tank, instead of being stationary). The second list would have a timer on it, along with recharge time, and for wall phasing, you would pick what direction to go in. Please tell me what you think :)
#Tank Powers
20 messages · Page 1 of 1 (latest)
Good idea
it would be a fun idea for non-ranked gamemodes
if all tanks have a certain attribute wouldn't it become more p2w
well, I feel like it would work out fine, and it doesnt have to be for ranked. The only bad thing that might happen would be if the devs make it so you have to buy the tanks with powers, witch would make it hard for ppl who dont want to go broke on video games lol
i suggested this
maybe a gamemode which gives u three base 'abilities' to choose from before you start and u have that for the round
sry didn't know

No, because people who play a lot now get rewarded for getting a lot of coins, and hence more tanks. Chances are, there will be a power that is simply better than the rest. Also, this is making the game p2w
yeah, maybe instead of buying the tanks you do quests for them, so you cant buy them, idk
Good but too op… and I prefer the weapon/perk system the way it is, sry