#Fortnite Like Emotes Menu

12 messages · Page 1 of 1 (latest)

rapid nymph
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So, the question is: is that possible to attach functional blueprint to the customisation mesh? What i want to do is create emotes widget with 3 slots, if skin was made to support emote wheel, blueprint script checking if UMG "Anims"* already there, if not - create widget & add to viewport, if yes - add emote to the free slot.

rapid nymph
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@bold linden I remember you found a way to do so wiggle_anim

rapid nymph
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AnimBP would break the animations, don't it?

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How

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Not really

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Not really

toxic peak
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Can u send me it too