#The build for the .sln file gives errors and warnings

22 messages · Page 1 of 1 (latest)

night osprey
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Is this normal and what do I do after I complete the build for the .sln file? If it isn't normal, how do I fix it?

river saddle
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you need to use unreal engine version 4.25 to build the template project

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unless you use Brandon's incomplete template for 4.27

night osprey
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I believe I’m using 4.25 and I’m using the dead by daylight project that is already provided in the zip file

night osprey
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nevermind I'm using 4.27, but which one is the incomplete template because I did download a different template and used that one for the build, it yielded the same results as the one in the zip file, errors and warnings

river saddle
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i'll look for it in a bit

river saddle
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#modding-chat message

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this should work on 4.27

night osprey
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I’ll try it out

night osprey
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I believe it works but what exactly do I do after the build to start making mods?

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I'm going to be making perks more precisely

river saddle
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Archengius has also shared the source files for his tripwire perk mod which could be useful, they're in #archive-mod-uploads but might be for 4.25 I'm not certain

night osprey
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in the docs it tells me to fill out a perk data table

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but I'm not entirely sure how to get to that data table, that's my main problem at the moment

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like what do I do with the file after I do the build of it in visual studio

night osprey
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do i save as or something? I'm just confused on how to actually get it in Unreal 4.27

river saddle
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I think you would have to build it in 4.25 and copy the content folder, but there might be another way

night osprey
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I’ll try it out

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But what exactly do I do after the build, do I save the .sln file? If so, what do I do with the .sln file? Do I need to open it in UE4 somehow or use visual studio itself?

lavish oar
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Also what unorth said is incorrect