#modeling spawn actors on the canvas
1 messages · Page 1 of 1 (latest)
coming back to answer my own question, seems that currently the canvas in stately only accept one Machine per canvas.
1 messages · Page 1 of 1 (latest)
I'm still trying to better understand invoked/spawned actors. Say you want to model state machine for a table with editable cells where each cell will have it's own machine spawned by the table machine. How can you model that in the Canvas?
coming back to answer my own question, seems that currently the canvas in stately only accept one Machine per canvas.