#MINGW-W64 , MAC M1 - ISSUES WITH WINDOWS.H

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grave abyss
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Hey all I have a game I have been working with and it was built under windows, and one of the tools uses a header for windows.h, i dont think it really uses any of the functions either ~ how can i get this to work with mac m1 in my program , or what would be my steps in order to achieve this , my friend said they did it on linux so im hoping i can get it running on my mac m1

solemn dove
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you need to compile your game under mac m1. there is no way to cross compile under mingw-w64

cursive niche
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Depending on what they use from the windows header, you could try seeing if you can replicate it with functions provided by other libraries on mac and remove (either by deleting or using preprocessing) windows.h