#Too close to Medieval MC + Balance
1 messages · Page 1 of 1 (latest)
I personally feel this would make it too close to MMC plus a lot of the enchants in there are pretty crazy and scale pretty hard. So either the damage cap would get highly boosted, removed altogether, or stay and then a lot of the enchants become useless. There needs to be variety as I wouldn't want Prominence to overshadow MMC just by having all the mods it does and more, and wouldn't want this modpack balanced in the same way MMC is because it would have to be similar with a highly boosted damage cap and the exact same with damage cap removed.